TrinityCore

TempestKeep → game Relation

File in server/scripts/Outland/TempestKeepIncludes file in server/game
arcatraz / arcatraz.cppInstances / InstanceScript.h
arcatraz / arcatraz.cppMovement / MotionMaster.h
arcatraz / arcatraz.cppAI / ScriptedAI / ScriptedCreature.h
arcatraz / arcatraz.cppScripting / ScriptMgr.h
arcatraz / arcatraz.hAI / CreatureAIImpl.h
Eye / boss_alar.cppInstances / InstanceScript.h
Eye / boss_alar.cppMovement / MotionMaster.h
Eye / boss_alar.cppGlobals / ObjectAccessor.h
Eye / boss_alar.cppAI / ScriptedAI / ScriptedCreature.h
Eye / boss_alar.cppScripting / ScriptMgr.h
Eye / boss_alar.cppSpells / SpellInfo.h
Eye / boss_alar.cppSpells / SpellScript.h
Eye / boss_alar.cppEntities / Creature / TemporarySummon.h
Eye / boss_astromancer.cppInstances / InstanceScript.h
Eye / boss_astromancer.cppMovement / MotionMaster.h
Eye / boss_astromancer.cppGlobals / ObjectAccessor.h
Eye / boss_astromancer.cppAI / ScriptedAI / ScriptedCreature.h
Eye / boss_astromancer.cppScripting / ScriptMgr.h
Eye / boss_astromancer.cppSpells / Auras / SpellAuras.h
Eye / boss_astromancer.cppSpells / SpellScript.h
Eye / boss_astromancer.cppEntities / Creature / TemporarySummon.h
botanica / boss_commander_sarannis.cppAI / ScriptedAI / ScriptedCreature.h
botanica / boss_commander_sarannis.cppScripting / ScriptMgr.h
botanica / boss_commander_sarannis.cppSpells / SpellInfo.h
botanica / boss_commander_sarannis.cppSpells / SpellScript.h
arcatraz / boss_dalliah_the_doomsayer.cppInstances / InstanceScript.h
arcatraz / boss_dalliah_the_doomsayer.cppGlobals / ObjectAccessor.h
arcatraz / boss_dalliah_the_doomsayer.cppAI / ScriptedAI / ScriptedCreature.h
arcatraz / boss_dalliah_the_doomsayer.cppScripting / ScriptMgr.h
Mechanar / boss_gatewatcher_gyrokill.cppAI / ScriptedAI / ScriptedCreature.h
Mechanar / boss_gatewatcher_gyrokill.cppScripting / ScriptMgr.h
Mechanar / boss_gatewatcher_ironhand.cppAI / ScriptedAI / ScriptedCreature.h
Mechanar / boss_gatewatcher_ironhand.cppScripting / ScriptMgr.h
arcatraz / boss_harbinger_skyriss.cppInstances / InstanceScript.h
arcatraz / boss_harbinger_skyriss.cppGlobals / ObjectAccessor.h
arcatraz / boss_harbinger_skyriss.cppAI / ScriptedAI / ScriptedCreature.h
arcatraz / boss_harbinger_skyriss.cppScripting / ScriptMgr.h
botanica / boss_high_botanist_freywinn.cppAI / ScriptedAI / ScriptedCreature.h
botanica / boss_high_botanist_freywinn.cppScripting / ScriptMgr.h
botanica / boss_high_botanist_freywinn.cppSpells / SpellInfo.h
Eye / boss_kaelthas.cppEntities / GameObject / GameObject.h
Eye / boss_kaelthas.cppInstances / InstanceScript.h
Eye / boss_kaelthas.cppMovement / MotionMaster.h
Eye / boss_kaelthas.cppGlobals / ObjectAccessor.h
Eye / boss_kaelthas.cppEntities / Player / Player.h
Eye / boss_kaelthas.cppAI / ScriptedAI / ScriptedCreature.h
Eye / boss_kaelthas.cppScripting / ScriptMgr.h
Eye / boss_kaelthas.cppSpells / SpellInfo.h
Eye / boss_kaelthas.cppSpells / SpellScript.h
botanica / boss_laj.cppAI / ScriptedAI / ScriptedCreature.h
botanica / boss_laj.cppScripting / ScriptMgr.h
Mechanar / boss_mechano_lord_capacitus.cppAI / ScriptedAI / ScriptedCreature.h
Mechanar / boss_mechano_lord_capacitus.cppScripting / ScriptMgr.h
Mechanar / boss_mechano_lord_capacitus.cppSpells / SpellInfo.h
Mechanar / boss_mechano_lord_capacitus.cppSpells / SpellScript.h
Mechanar / boss_nethermancer_sepethrea.cppAI / ScriptedAI / ScriptedCreature.h
Mechanar / boss_nethermancer_sepethrea.cppScripting / ScriptMgr.h
Mechanar / boss_nethermancer_sepethrea.cppSpells / Auras / SpellAuraEffects.h
Mechanar / boss_nethermancer_sepethrea.cppSpells / SpellScript.h
Mechanar / boss_nethermancer_sepethrea.cppEntities / Creature / TemporarySummon.h
Mechanar / boss_pathaleon_the_calculator.cppAI / ScriptedAI / ScriptedCreature.h
Mechanar / boss_pathaleon_the_calculator.cppScripting / ScriptMgr.h
Mechanar / boss_pathaleon_the_calculator.cppEntities / Creature / TemporarySummon.h
botanica / boss_thorngrin_the_tender.cppAI / ScriptedAI / ScriptedCreature.h
botanica / boss_thorngrin_the_tender.cppScripting / ScriptMgr.h
Eye / boss_void_reaver.cppAI / ScriptedAI / ScriptedCreature.h
Eye / boss_void_reaver.cppScripting / ScriptMgr.h
botanica / boss_warp_splinter.cppAI / ScriptedAI / ScriptedCreature.h
botanica / boss_warp_splinter.cppScripting / ScriptMgr.h
botanica / boss_warp_splinter.cppSpells / SpellInfo.h
arcatraz / boss_wrath_scryer_soccothrates.cppInstances / InstanceScript.h
arcatraz / boss_wrath_scryer_soccothrates.cppMovement / MotionMaster.h
arcatraz / boss_wrath_scryer_soccothrates.cppGlobals / ObjectAccessor.h
arcatraz / boss_wrath_scryer_soccothrates.cppAI / ScriptedAI / ScriptedCreature.h
arcatraz / boss_wrath_scryer_soccothrates.cppScripting / ScriptMgr.h
arcatraz / boss_zereketh_the_unbound.cppAI / ScriptedAI / ScriptedCreature.h
arcatraz / boss_zereketh_the_unbound.cppScripting / ScriptMgr.h
arcatraz / instance_arcatraz.cppEntities / Creature / Creature.h
arcatraz / instance_arcatraz.cppEntities / GameObject / GameObject.h
arcatraz / instance_arcatraz.cppInstances / InstanceScript.h
arcatraz / instance_arcatraz.cppMaps / Map.h
arcatraz / instance_arcatraz.cppScripting / ScriptMgr.h
Mechanar / instance_mechanar.cppInstances / InstanceScript.h
Mechanar / instance_mechanar.cppScripting / ScriptMgr.h
botanica / instance_the_botanica.cppEntities / Creature / Creature.h
botanica / instance_the_botanica.cppInstances / InstanceScript.h
botanica / instance_the_botanica.cppScripting / ScriptMgr.h
Eye / instance_the_eye.cppEntities / Creature / Creature.h
Eye / instance_the_eye.cppInstances / InstanceScript.h
Eye / instance_the_eye.cppScripting / ScriptMgr.h
Mechanar / mechanar.hAI / CreatureAIImpl.h
botanica / the_botanica.hAI / CreatureAIImpl.h
Eye / the_eye.hAI / CreatureAIImpl.h