#include <InstanceScript.h>
◆ BossInfo()
@ TO_BE_DECIDED
Definition: InstanceScript.h:78
EncounterState state
Definition: InstanceScript.h:142
std::array< DungeonEncounterEntry const *, MAX_DUNGEON_ENCOUNTERS_PER_BOSS > DungeonEncounters
Definition: InstanceScript.h:146
◆ GetDungeonEncounterForDifficulty()
58{
60 {
61 return dungeonEncounter && (dungeonEncounter->DifficultyID == 0 || Difficulty(dungeonEncounter->DifficultyID) == difficulty);
62 });
63
65}
Definition: DB2Structure.h:1405
◆ boundary
◆ door
◆ DungeonEncounters
◆ minion
◆ state
The documentation for this struct was generated from the following files: