#include "Arena.h"
#include "EventMap.h"
Go to the source code of this file.
|
enum | BattlegroundDSObjectTypes {
BG_DS_OBJECT_DOOR_1 = 0
, BG_DS_OBJECT_DOOR_2 = 1
, BG_DS_OBJECT_WATER_1 = 2
, BG_DS_OBJECT_WATER_2 = 3
,
BG_DS_OBJECT_BUFF_1 = 4
, BG_DS_OBJECT_BUFF_2 = 5
, BG_DS_OBJECT_MAX = 6
} |
|
enum | BattlegroundDSGameObjects {
BG_DS_OBJECT_TYPE_DOOR_1 = 192642
, BG_DS_OBJECT_TYPE_DOOR_2 = 192643
, BG_DS_OBJECT_TYPE_WATER_1 = 194395
, BG_DS_OBJECT_TYPE_WATER_2 = 191877
,
BG_DS_OBJECT_TYPE_BUFF_1 = 184663
, BG_DS_OBJECT_TYPE_BUFF_2 = 184664
} |
|
enum | BattlegroundDSCreatureTypes { BG_DS_NPC_WATERFALL_KNOCKBACK = 0
, BG_DS_NPC_PIPE_KNOCKBACK_1 = 1
, BG_DS_NPC_PIPE_KNOCKBACK_2 = 2
, BG_DS_NPC_MAX = 3
} |
|
enum | BattlegroundDSCreatures { BG_DS_NPC_TYPE_WATER_SPOUT = 28567
} |
|
enum | BattlegroundDSSpells { BG_DS_SPELL_FLUSH = 57405
, BG_DS_SPELL_FLUSH_KNOCKBACK = 61698
, BG_DS_SPELL_WATER_SPOUT = 58873
, SPELL_WARL_DEMONIC_CIRCLE = 48018
} |
|
enum | BattlegroundDSData { BG_DS_PIPE_KNOCKBACK_FIRST_DELAY = 5000
, BG_DS_PIPE_KNOCKBACK_DELAY = 3000
, BG_DS_PIPE_KNOCKBACK_TOTAL_COUNT = 2
} |
|
enum | BattlegroundDSEvents {
BG_DS_EVENT_WATERFALL_WARNING = 1
, BG_DS_EVENT_WATERFALL_ON = 2
, BG_DS_EVENT_WATERFALL_OFF = 3
, BG_DS_EVENT_WATERFALL_KNOCKBACK = 4
,
BG_DS_EVENT_PIPE_KNOCKBACK = 5
} |
|
◆ BattlegroundDSCreatures
◆ BattlegroundDSCreatureTypes
Enumerator |
---|
BG_DS_NPC_WATERFALL_KNOCKBACK | |
BG_DS_NPC_PIPE_KNOCKBACK_1 | |
BG_DS_NPC_PIPE_KNOCKBACK_2 | |
BG_DS_NPC_MAX | |
Definition at line 45 of file BattlegroundDS.h.
◆ BattlegroundDSData
Enumerator |
---|
BG_DS_PIPE_KNOCKBACK_FIRST_DELAY | |
BG_DS_PIPE_KNOCKBACK_DELAY | |
BG_DS_PIPE_KNOCKBACK_TOTAL_COUNT | |
Definition at line 67 of file BattlegroundDS.h.
◆ BattlegroundDSEvents
Enumerator |
---|
BG_DS_EVENT_WATERFALL_WARNING | |
BG_DS_EVENT_WATERFALL_ON | |
BG_DS_EVENT_WATERFALL_OFF | |
BG_DS_EVENT_WATERFALL_KNOCKBACK | |
BG_DS_EVENT_PIPE_KNOCKBACK | |
Definition at line 83 of file BattlegroundDS.h.
◆ BattlegroundDSGameObjects
Enumerator |
---|
BG_DS_OBJECT_TYPE_DOOR_1 | |
BG_DS_OBJECT_TYPE_DOOR_2 | |
BG_DS_OBJECT_TYPE_WATER_1 | |
BG_DS_OBJECT_TYPE_WATER_2 | |
BG_DS_OBJECT_TYPE_BUFF_1 | |
BG_DS_OBJECT_TYPE_BUFF_2 | |
Definition at line 35 of file BattlegroundDS.h.
◆ BattlegroundDSObjectTypes
Enumerator |
---|
BG_DS_OBJECT_DOOR_1 | |
BG_DS_OBJECT_DOOR_2 | |
BG_DS_OBJECT_WATER_1 | |
BG_DS_OBJECT_WATER_2 | |
BG_DS_OBJECT_BUFF_1 | |
BG_DS_OBJECT_BUFF_2 | |
BG_DS_OBJECT_MAX | |
Definition at line 24 of file BattlegroundDS.h.
◆ BattlegroundDSSpells
Enumerator |
---|
BG_DS_SPELL_FLUSH | |
BG_DS_SPELL_FLUSH_KNOCKBACK | |
BG_DS_SPELL_WATER_SPOUT | |
SPELL_WARL_DEMONIC_CIRCLE | |
Definition at line 58 of file BattlegroundDS.h.
◆ BG_DS_DATA_PIPE_KNOCKBACK_COUNT
constexpr uint32 BG_DS_DATA_PIPE_KNOCKBACK_COUNT = 1 |
|
inlineconstexpr |
◆ BG_DS_WATERFALL_DURATION
constexpr Seconds BG_DS_WATERFALL_DURATION = 30s |
|
inlineconstexpr |
◆ BG_DS_WATERFALL_KNOCKBACK_TIMER
constexpr Milliseconds BG_DS_WATERFALL_KNOCKBACK_TIMER = 1500ms |
|
inlineconstexpr |
◆ BG_DS_WATERFALL_TIMER_MAX
constexpr Seconds BG_DS_WATERFALL_TIMER_MAX = 60s |
|
inlineconstexpr |
◆ BG_DS_WATERFALL_TIMER_MIN
constexpr Seconds BG_DS_WATERFALL_TIMER_MIN = 30s |
|
inlineconstexpr |
◆ BG_DS_WATERFALL_WARNING_DURATION
constexpr Seconds BG_DS_WATERFALL_WARNING_DURATION = 5s |
|
inlineconstexpr |