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Map2D.h File Reference
#include "G3D/platform.h"
#include "G3D/g3dmath.h"
#include "G3D/Array.h"
#include "G3D/vectorMath.h"
#include "G3D/Vector2int16.h"
#include "G3D/ReferenceCount.h"
#include "G3D/AtomicInt32.h"
#include "G3D/GThread.h"
#include "G3D/Rect2D.h"
#include "G3D/WrapMode.h"
#include <string>
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Go to the source code of this file.

Classes

class  G3D::_internal::_GetComputeType< Storage >
 
class  G3D::Map2D< Storage, Compute >
 

Namespaces

 G3D
 
 G3D::_internal
 

Macros

#define DECLARE_COMPUTE_TYPE(StorageType, ComputeType)
 

Detailed Description

More flexible support than provided by G3D::GImage.

Morgan McGuire, morga[email protected][email protected][email protected].brow[email protected]n.ed[email protected]u 2004-10-10 2009-03-24

Macro Definition Documentation

#define DECLARE_COMPUTE_TYPE (   StorageType,
  ComputeType 
)
Value:
namespace G3D { \
namespace _internal { \
template<> class _GetComputeType < StorageType > { \
public: \
typedef ComputeType Type; \
}; \
} \
}
Definition: AABox.h:25
Type
Type of JSON value.
Definition: rapidjson.h:642