#include <DB2Structure.h>
Definition at line 1341 of file DB2Structure.h.
◆ GetFlags()
◆ GetFlagsB()
◆ GetScaler()
int32 CurrencyTypesEntry::GetScaler |
( |
| ) |
const |
|
inline |
◆ HasMaxEarnablePerWeek()
bool CurrencyTypesEntry::HasMaxEarnablePerWeek |
( |
| ) |
const |
|
inline |
◆ HasMaxQuantity()
bool CurrencyTypesEntry::HasMaxQuantity |
( |
bool |
onLoad = false , |
|
|
bool |
onUpdateVersion = false |
|
) |
| const |
|
inline |
◆ HasTotalEarned()
bool CurrencyTypesEntry::HasTotalEarned |
( |
| ) |
const |
|
inline |
◆ IsAlliance()
bool CurrencyTypesEntry::IsAlliance |
( |
| ) |
const |
|
inline |
◆ IsHorde()
bool CurrencyTypesEntry::IsHorde |
( |
| ) |
const |
|
inline |
◆ IsSuppressingChatLog()
bool CurrencyTypesEntry::IsSuppressingChatLog |
( |
bool |
onUpdateVersion = false | ) |
const |
|
inline |
◆ IsTrackingQuantity()
bool CurrencyTypesEntry::IsTrackingQuantity |
( |
| ) |
const |
|
inline |
◆ AwardConditionID
int32 CurrencyTypesEntry::AwardConditionID |
◆ CategoryID
int32 CurrencyTypesEntry::CategoryID |
◆ Description
◆ FactionID
int32 CurrencyTypesEntry::FactionID |
◆ Flags
std::array<int32, 2> CurrencyTypesEntry::Flags |
◆ ID
◆ InventoryIconFileID
int32 CurrencyTypesEntry::InventoryIconFileID |
◆ ItemGroupSoundsID
int32 CurrencyTypesEntry::ItemGroupSoundsID |
◆ MaxEarnablePerWeek
uint32 CurrencyTypesEntry::MaxEarnablePerWeek |
◆ MaxQty
uint32 CurrencyTypesEntry::MaxQty |
◆ MaxQtyWorldStateID
int32 CurrencyTypesEntry::MaxQtyWorldStateID |
◆ Name
◆ Quality
int8 CurrencyTypesEntry::Quality |
◆ RechargingAmountPerCycle
uint32 CurrencyTypesEntry::RechargingAmountPerCycle |
◆ RechargingCycleDurationMS
uint32 CurrencyTypesEntry::RechargingCycleDurationMS |
◆ SpellCategory
uint8 CurrencyTypesEntry::SpellCategory |
◆ SpellWeight
uint32 CurrencyTypesEntry::SpellWeight |
◆ XpQuestDifficulty
int32 CurrencyTypesEntry::XpQuestDifficulty |
The documentation for this struct was generated from the following file: