TrinityCore
GameobjectModelData Struct Reference

Public Member Functions

 GameobjectModelData (char const *name_, uint32 nameLength, Vector3 const &lowBound, Vector3 const &highBound)
 

Public Attributes

AABox bound
 
std::string name
 

Detailed Description

Definition at line 33 of file GameObjectModel.cpp.

Constructor & Destructor Documentation

◆ GameobjectModelData()

GameobjectModelData::GameobjectModelData ( char const *  name_,
uint32  nameLength,
Vector3 const &  lowBound,
Vector3 const &  highBound 
)
inline

Definition at line 35 of file GameObjectModel.cpp.

Member Data Documentation

◆ bound

AABox GameobjectModelData::bound

Definition at line 38 of file GameObjectModel.cpp.

◆ name

std::string GameobjectModelData::name

Definition at line 39 of file GameObjectModel.cpp.


The documentation for this struct was generated from the following file: