TrinityCore
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#include <cstdio>
Go to the source code of this file.
Namespaces | |
namespace | VMAP |
Macros | |
#define | LIQUID_TILE_SIZE (533.333f / 128.f) |
Functions | |
bool | VMAP::readChunk (FILE *rf, char *dest, const char *compare, uint32 len) |
Variables | |
const char | VMAP::VMAP_MAGIC [] = "VMAP_4.C" |
const char | VMAP::RAW_VMAP_MAGIC [] = "VMAP04C" |
const char | VMAP::GAMEOBJECT_MODELS [] = "GameObjectModels.dtree" |
#define LIQUID_TILE_SIZE (533.333f / 128.f) |
Definition at line 23 of file VMapDefinitions.h.