void SetSentErrorMessage(bool val)
virtual void SendSysMessage(std::string_view str, bool escapeCharacters=false)
virtual char const * GetTrinityString(uint32 entry) const
TC_GAME_API char const * GetTrinityString(ChatHandler const *handler, TrinityStrings which)
TC_GAME_API void SendErrorMessageToHandler(ChatHandler *handler, std::string_view str)