TrinityCore
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#include "ScriptMgr.h"
#include "GameObject.h"
#include "InstanceScript.h"
#include "Map.h"
#include "Unit.h"
#include "sunken_temple.h"
Go to the source code of this file.
Classes | |
class | instance_sunken_temple |
struct | instance_sunken_temple::instance_sunken_temple_InstanceMapScript |
Enumerations | |
enum | Gameobject { GO_ATALAI_STATUE1 = 148830 , GO_ATALAI_STATUE2 = 148831 , GO_ATALAI_STATUE3 = 148832 , GO_ATALAI_STATUE4 = 148833 , GO_ATALAI_STATUE5 = 148834 , GO_ATALAI_STATUE6 = 148835 , GO_ATALAI_IDOL = 148836 , GO_ATALAI_LIGHT1 = 148883 , GO_ATALAI_LIGHT2 = 148937 } |
enum | CreatureIds { NPC_MALFURION_STORMRAGE = 15362 , NPC_GOBLIN_MECHANIC = 30400 , NPC_GNOMISH_ENGINEER = 30499 , NPC_WINTERGRASP_CONTROL_ARMS = 27852 , NPC_WORLD_TRIGGER_LARGE_AOI_NOT_IMMUNE_PC_NPC = 23472 } |
Functions | |
void | AddSC_instance_sunken_temple () |
Variables | |
static constexpr DungeonEncounterData | Encounters [] |
enum CreatureIds |
Enumerator | |
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NPC_MALFURION_STORMRAGE | |
NPC_GOBLIN_MECHANIC | |
NPC_GNOMISH_ENGINEER | |
NPC_WINTERGRASP_CONTROL_ARMS | |
NPC_WORLD_TRIGGER_LARGE_AOI_NOT_IMMUNE_PC_NPC |
Definition at line 46 of file instance_sunken_temple.cpp.
enum Gameobject |
Enumerator | |
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GO_ATALAI_STATUE1 | |
GO_ATALAI_STATUE2 | |
GO_ATALAI_STATUE3 | |
GO_ATALAI_STATUE4 | |
GO_ATALAI_STATUE5 | |
GO_ATALAI_STATUE6 | |
GO_ATALAI_IDOL | |
GO_ATALAI_LIGHT1 | |
GO_ATALAI_LIGHT2 |
Definition at line 32 of file instance_sunken_temple.cpp.
void AddSC_instance_sunken_temple | ( | ) |
Definition at line 228 of file instance_sunken_temple.cpp.
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staticconstexpr |
Definition at line 51 of file instance_sunken_temple.cpp.