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Color3.h File Reference
#include "G3D/platform.h"
#include "G3D/g3dmath.h"
#include "G3D/HashTrait.h"
#include "G3D/Color1.h"
#include <string>
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class  G3D::Color3
struct  HashTrait< G3D::Color3 >




typedef Color3 G3D::Biradiance3
typedef Color3 G3D::Radiance3
typedef Color3 G3D::Radiosity3
typedef Color3 G3D::Energy3
typedef Color3 G3D::Irradiance3
typedef Color3 G3D::Power3


G3D::Color3 G3D::operator* (float s, const G3D::Color3 &c)
G3D::Color3 G3D::operator* (G3D::Color1 &s, const G3D::Color3 &c)
G3D::Color3 G3D::operator* (const G3D::Color3 &c, G3D::Color1 &s)
G3D::Color3 G3D::operator/ (float s, const G3D::Color3 &c)

Detailed Description

Color class

Morgan McGuire, [Portions] based on Dave Eberly's Magic Software Library at

2001-06-02 2013-03-29

Copyright 2000-2013, Morgan McGuire. All rights reserved.