TrinityCore
TerrainMgr Member List

This is the complete list of members for TerrainMgr, including all inherited members.

_parentMapDataTerrainMgrprivate
_terrainMapsTerrainMgrprivate
ExistMapAndVMap(uint32 mapid, float x, float y)TerrainMgrstatic
GetAreaId(PhaseShift const &phaseShift, uint32 mapid, float x, float y, float z)TerrainMgr
GetAreaId(PhaseShift const &phaseShift, uint32 mapid, Position const &pos)TerrainMgrinline
GetAreaId(PhaseShift const &phaseShift, WorldLocation const &loc)TerrainMgrinline
GetZoneAndAreaId(PhaseShift const &phaseShift, uint32 &zoneid, uint32 &areaid, uint32 mapid, float x, float y, float z)TerrainMgr
GetZoneAndAreaId(PhaseShift const &phaseShift, uint32 &zoneid, uint32 &areaid, uint32 mapid, Position const &pos)TerrainMgrinline
GetZoneAndAreaId(PhaseShift const &phaseShift, uint32 &zoneid, uint32 &areaid, WorldLocation const &loc)TerrainMgrinline
GetZoneId(PhaseShift const &phaseShift, uint32 mapid, float x, float y, float z)TerrainMgr
GetZoneId(PhaseShift const &phaseShift, uint32 mapid, Position const &pos)TerrainMgrinline
GetZoneId(PhaseShift const &phaseShift, WorldLocation const &loc)TerrainMgrinline
InitializeParentMapData(std::unordered_map< uint32, std::vector< uint32 > > const &mapData)TerrainMgr
Instance()TerrainMgrstatic
LoadTerrain(uint32 mapId)TerrainMgr
LoadTerrainImpl(uint32 mapId)TerrainMgrprivate
operator=(TerrainMgr const &)=deleteTerrainMgr
operator=(TerrainMgr &&)=deleteTerrainMgr
TerrainMgr()TerrainMgrprivate
TerrainMgr(TerrainMgr const &)=deleteTerrainMgr
TerrainMgr(TerrainMgr &&)=deleteTerrainMgr
UnloadAll()TerrainMgr
Update(uint32 diff)TerrainMgr
~TerrainMgr()TerrainMgrprivate