#include <SpellPackets.h>
Definition at line 548 of file SpellPackets.h.
◆ ClearCooldown()
WorldPackets::Spells::ClearCooldown::ClearCooldown |
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Definition at line 551 of file SpellPackets.h.
ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
◆ Write()
WorldPacket const * WorldPackets::Spells::ClearCooldown::Write |
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◆ ClearOnHold
bool WorldPackets::Spells::ClearCooldown::ClearOnHold = false |
◆ IsPet
bool WorldPackets::Spells::ClearCooldown::IsPet = false |
◆ SpellID
int32 WorldPackets::Spells::ClearCooldown::SpellID = 0 |
The documentation for this class was generated from the following files: