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WorldPackets::AuctionHouse::AuctionListItemsResult Class Referencefinal

#include <AuctionHousePackets.h>

Public Member Functions

 AuctionListItemsResult ()
 
WorldPacket constWrite () override
 
- Public Member Functions inherited from WorldPackets::ServerPacket
 ServerPacket (OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
 
void Read () overridefinal
 
void Clear ()
 
WorldPacket && Move ()
 
OpcodeServer GetOpcode () const
 
- Public Member Functions inherited from WorldPackets::Packet
 Packet (WorldPacket &&worldPacket)
 
virtual ~Packet ()=default
 
 Packet (Packet const &right)=delete
 
Packetoperator= (Packet const &right)=delete
 
WorldPacket constGetRawPacket () const
 
size_t GetSize () const
 
ConnectionType GetConnection () const
 

Public Attributes

uint32 DesiredDelay = 0
 
std::vector< AuctionItemItems
 
bool OnlyUsable = true
 
uint32 TotalCount = 0
 

Additional Inherited Members

- Protected Attributes inherited from WorldPackets::Packet
WorldPacket _worldPacket
 

Constructor & Destructor Documentation

WorldPackets::AuctionHouse::AuctionListItemsResult::AuctionListItemsResult ( )
inline
ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
Definition: Opcodes.h:764

Member Function Documentation

WorldPacket const * WorldPackets::AuctionHouse::AuctionListItemsResult::Write ( )
overridevirtual

Implements WorldPackets::Packet.

194 {
195  _worldPacket << int32(Items.size());
198 
199  for (auto const& item : Items)
200  _worldPacket << item;
201 
205 
206  return &_worldPacket;
207 }
bool OnlyUsable
Definition: AuctionHousePackets.h:213
uint32 TotalCount
Definition: AuctionHousePackets.h:214
uint32 DesiredDelay
Definition: AuctionHousePackets.h:211
void FlushBits()
Definition: ByteBuffer.h:150
WorldPacket _worldPacket
Definition: Packet.h:43
bool WriteBit(uint32 bit)
Definition: ByteBuffer.h:170
std::vector< AuctionItem > Items
Definition: AuctionHousePackets.h:212
int32_t int32
Definition: g3dmath.h:167

Member Data Documentation

uint32 WorldPackets::AuctionHouse::AuctionListItemsResult::DesiredDelay = 0
std::vector<AuctionItem> WorldPackets::AuctionHouse::AuctionListItemsResult::Items
bool WorldPackets::AuctionHouse::AuctionListItemsResult::OnlyUsable = true
uint32 WorldPackets::AuctionHouse::AuctionListItemsResult::TotalCount = 0

The documentation for this class was generated from the following files: