#include <BattlePetPackets.h>
◆ Breed
uint16 WorldPackets::BattlePet::BattlePet::Breed = 0 |
◆ CreatureID
uint32 WorldPackets::BattlePet::BattlePet::CreatureID = 0 |
◆ DisplayID
uint32 WorldPackets::BattlePet::BattlePet::DisplayID = 0 |
◆ Exp
uint16 WorldPackets::BattlePet::BattlePet::Exp = 0 |
◆ Flags
uint16 WorldPackets::BattlePet::BattlePet::Flags = 0 |
◆ Guid
ObjectGuid WorldPackets::BattlePet::BattlePet::Guid |
◆ Health
uint32 WorldPackets::BattlePet::BattlePet::Health = 0 |
◆ Level
uint16 WorldPackets::BattlePet::BattlePet::Level = 0 |
◆ MaxHealth
uint32 WorldPackets::BattlePet::BattlePet::MaxHealth = 0 |
◆ Name
std::string WorldPackets::BattlePet::BattlePet::Name |
◆ OwnerInfo
◆ Power
uint32 WorldPackets::BattlePet::BattlePet::Power = 0 |
◆ Quality
uint8 WorldPackets::BattlePet::BattlePet::Quality = 0 |
◆ Species
uint32 WorldPackets::BattlePet::BattlePet::Species = 0 |
◆ Speed
uint32 WorldPackets::BattlePet::BattlePet::Speed = 0 |
The documentation for this struct was generated from the following file: