DestructibleBuildingDamage()
WorldPacket const * Write() override
WorldPacket const * Write() override
WorldPacket const * Write() override
GameObjReportUse(WorldPacket &&packet)
GameObjUse(WorldPacket &&packet)
GameObjectActivateAnimKit()
WorldPacket const * Write() override
WorldPacket const * Write() override
PlayerInteractionType InteractionType
GameObjectCloseInteraction()
WorldPacket const * Write() override
WorldPacket const * Write() override
PlayerInteractionType InteractionType
WorldPacket const * Write() override
WorldPacket const * Write() override
GameObjectPlaySpellVisual()
WorldPacket const * Write() override
GameObjectSetStateLocal()
ObjectGuid GameObjectGUID
WorldPacket const * Write() override
@ CMSG_GAME_OBJ_REPORT_USE
@ SMSG_GAME_OBJECT_CUSTOM_ANIM
@ SMSG_GAME_OBJECT_INTERACTION
@ SMSG_GAME_OBJECT_SET_STATE_LOCAL
@ SMSG_GAME_OBJECT_PLAY_SPELL_VISUAL
@ SMSG_GAME_OBJECT_CLOSE_INTERACTION
@ SMSG_GAME_OBJECT_DESPAWN
@ SMSG_GAME_OBJECT_ACTIVATE_ANIM_KIT
@ SMSG_DESTRUCTIBLE_BUILDING_DAMAGE