TrinityCore
npc_lord_illidan_stormrage Class Reference
+ Inheritance diagram for npc_lord_illidan_stormrage:

Classes

struct  npc_lord_illidan_stormrageAI
 

Public Member Functions

 npc_lord_illidan_stormrage ()
 
CreatureAIGetAI (Creature *c) const override
 
- Public Member Functions inherited from CreatureScript
 ~CreatureScript ()
 
virtual CreatureAIGetAI (Creature *creature) const =0
 
- Public Member Functions inherited from ScriptObject
 ScriptObject (ScriptObject const &right)=delete
 
 ScriptObject (ScriptObject &&right)=delete
 
ScriptObjectoperator= (ScriptObject const &right)=delete
 
ScriptObjectoperator= (ScriptObject &&right)=delete
 
std::string const & GetName () const
 

Additional Inherited Members

- Protected Member Functions inherited from CreatureScript
 CreatureScript (char const *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (char const *name)
 
virtual ~ScriptObject ()
 

Detailed Description

Definition at line 899 of file zone_shadowmoon_valley.cpp.

Constructor & Destructor Documentation

◆ npc_lord_illidan_stormrage()

npc_lord_illidan_stormrage::npc_lord_illidan_stormrage ( )
inline

Definition at line 902 of file zone_shadowmoon_valley.cpp.

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Member Function Documentation

◆ GetAI()

CreatureAI * npc_lord_illidan_stormrage::GetAI ( Creature c) const
inlineoverridevirtual

Implements CreatureScript.

Definition at line 904 of file zone_shadowmoon_valley.cpp.


The documentation for this class was generated from the following file: