TrinityCore
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#include "CombatLogPacketsCommon.h"
#include "Creature.h"
#include "Map.h"
#include "Player.h"
#include "Spell.h"
#include "SpellInfo.h"
#include "Unit.h"
Go to the source code of this file.
Namespaces | |
namespace | WorldPackets |
namespace | WorldPackets::Spells |
Functions | |
ByteBuffer & | WorldPackets::Spells::operator<< (ByteBuffer &data, SpellCastLogData const &spellCastLogData) |
ByteBuffer & | WorldPackets::Spells::operator<< (ByteBuffer &data, ContentTuningParams const &contentTuningParams) |
ByteBuffer & | WorldPackets::Spells::operator>> (ByteBuffer &data, SpellCastVisual &visual) |
ByteBuffer & | WorldPackets::Spells::operator<< (ByteBuffer &data, SpellCastVisual const &visual) |
ByteBuffer & | WorldPackets::Spells::operator<< (ByteBuffer &data, SpellSupportInfo const &supportInfo) |