TrinityCore
DynamicObject.cpp File Reference
#include "DynamicObject.h"
#include "Common.h"
#include "GameTime.h"
#include "Log.h"
#include "Map.h"
#include "ObjectAccessor.h"
#include "PhasingHandler.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "SpellAuras.h"
#include "SpellInfo.h"
#include "SpellMgr.h"
#include "Transport.h"
#include "Unit.h"
#include "UpdateData.h"
+ Include dependency graph for DynamicObject.cpp:

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