#include <ObjectGuid.h>
Definition at line 396 of file ObjectGuid.h.
◆ ObjectGuidGenerator()
◆ ~ObjectGuidGenerator()
ObjectGuidGenerator::~ObjectGuidGenerator |
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default |
◆ CheckGuidTrigger()
void ObjectGuidGenerator::CheckGuidTrigger |
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protected |
Definition at line 805 of file ObjectGuid.cpp.
806{
808 sWorld->TriggerGuidAlert();
810 sWorld->TriggerGuidWarning();
811}
@ CONFIG_RESPAWN_GUIDALERTLEVEL
@ CONFIG_RESPAWN_GUIDWARNLEVEL
◆ Generate()
Definition at line 788 of file ObjectGuid.cpp.
789{
792
793 if (
_high == HighGuid::Creature ||
_high == HighGuid::Vehicle ||
_high == HighGuid::GameObject ||
_high == HighGuid::Transport)
795
797}
void HandleCounterOverflow()
LowType GetMaxCounter() const
◆ GetNextAfterMaxUsed()
◆ HandleCounterOverflow()
void ObjectGuidGenerator::HandleCounterOverflow |
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Definition at line 799 of file ObjectGuid.cpp.
800{
803}
#define TC_LOG_ERROR(filterType__,...)
char const * GetTypeName() const
static void StopNow(uint8 exitcode)
◆ Set()
◆ _high
◆ _nextGuid
The documentation for this class was generated from the following files: