23#include <unordered_map>
42extern std::unordered_map<std::string, WMODoodadData>
WmoDoodads;
std::unordered_map< std::string, WMODoodadData > WmoDoodads
bool ExtractSingleModel(std::string &fname)
void ExtractGameobjectModels()
uint32 GenerateUniqueObjectId(uint32 clientId, uint16 clientDoodadId, bool isWmo)
bool FileExists(const char *file)
const char * szWorkDirWmo
bool ExtractSingleWmo(std::string &fname)