TrinityCore
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UF::PlayerInitiativeComponentData Member List

This is the complete list of members for UF::PlayerInitiativeComponentData, including all inherited members.

_changesMaskUF::HasChangesMask< 6 >protected
AppendAllowedFieldsMaskForFlag(Mask &allowedMaskForTarget, EnumFlag< UpdateFieldFlag > fieldVisibilityFlags)UF::PlayerInitiativeComponentDatastatic
Base typedefUF::HasChangesMask< 6 >
ClearChanged(UpdateField< T, BlockBit, Bit >(Derived::*))UF::HasChangesMask< 6 >inline
ClearChanged(UpdateFieldArray< T, Size, Bit, FirstElementBit >(Derived::*), uint32 index)UF::HasChangesMask< 6 >inline
ClearChanged(DynamicUpdateField< T, BlockBit, Bit >(Derived::*))UF::HasChangesMask< 6 >inline
ClearChanged(MapUpdateField< K, V, BlockBit, Bit >(Derived::*))UF::HasChangesMask< 6 >inline
ClearChanged(SetUpdateField< T, BlockBit, Bit >(Derived::*))UF::HasChangesMask< 6 >inline
ClearChanged(OptionalUpdateField< T, BlockBit, Bit >(Derived::*))UF::HasChangesMask< 6 >inline
ClearChanged(VariantUpdateField< BlockBit, Bit, Types... >(Derived::*))UF::HasChangesMask< 6 >inline
ClearChangesMask()UF::PlayerInitiativeComponentData
HasChangesMask< 6 >::ClearChangesMask(UpdateFieldBase< T > &field)UF::HasChangesMask< 6 >inlineprotectedstatic
HasChangesMask< 6 >::ClearChangesMask(UpdateFieldArrayBase< T, Size > &field)UF::HasChangesMask< 6 >inlineprotectedstatic
HasChangesMask< 6 >::ClearChangesMask(DynamicUpdateFieldBase< T > &field)UF::HasChangesMask< 6 >inlineprotectedstatic
HasChangesMask< 6 >::ClearChangesMask(MapUpdateFieldBase< K, V > &field)UF::HasChangesMask< 6 >inlineprotectedstatic
HasChangesMask< 6 >::ClearChangesMask(SetUpdateFieldBase< T > &field)UF::HasChangesMask< 6 >inlineprotectedstatic
HasChangesMask< 6 >::ClearChangesMask(OptionalUpdateFieldBase< T > &field)UF::HasChangesMask< 6 >inlineprotectedstatic
HasChangesMask< 6 >::ClearChangesMask(VariantUpdateFieldBase< Types... > &field)UF::HasChangesMask< 6 >inlineprotectedstatic
CompletedInitiativesUF::PlayerInitiativeComponentData
CompletedTasksUF::PlayerInitiativeComponentData
FilterDisallowedFieldsMaskForFlag(Mask &changesMask, EnumFlag< UpdateFieldFlag > fieldVisibilityFlags)UF::PlayerInitiativeComponentDatastatic
GetChangesMask() constUF::HasChangesMask< 6 >inline
HousesUF::PlayerInitiativeComponentData
InitiativeInfoUF::PlayerInitiativeComponentData
MarkChanged(UpdateField< T, BlockBit, Bit >(Derived::*))UF::HasChangesMask< 6 >inline
MarkChanged(UpdateFieldArray< T, Size, Bit, FirstElementBit >(Derived::*), uint32 index)UF::HasChangesMask< 6 >inline
MarkChanged(DynamicUpdateField< T, BlockBit, Bit >(Derived::*))UF::HasChangesMask< 6 >inline
MarkChanged(MapUpdateField< K, V, BlockBit, Bit >(Derived::*))UF::HasChangesMask< 6 >inline
MarkChanged(SetUpdateField< T, BlockBit, Bit >(Derived::*))UF::HasChangesMask< 6 >inline
MarkChanged(OptionalUpdateField< T, BlockBit, Bit >(Derived::*))UF::HasChangesMask< 6 >inline
MarkChanged(VariantUpdateField< BlockBit, Bit, Types... >(Derived::*))UF::HasChangesMask< 6 >inline
Mask typedefUF::HasChangesMask< 6 >
NeighborhoodGUIDUF::PlayerInitiativeComponentData
OwnerObject typedefUF::PlayerInitiativeComponentData
WriteCreate(EnumFlag< UpdateFieldFlag > fieldVisibilityFlags, ByteBuffer &data, Player const *receiver, Player const *owner) constUF::PlayerInitiativeComponentData
WriteUpdate(EnumFlag< UpdateFieldFlag > fieldVisibilityFlags, ByteBuffer &data, Player const *receiver, Player const *owner) constUF::PlayerInitiativeComponentData
WriteUpdate(Mask const &changesMask, ByteBuffer &data, Player const *receiver, Player const *owner, bool ignoreNestedChangesMask) constUF::PlayerInitiativeComponentData