TrinityCore
GameObjectModelOwnerImpl Class Reference
+ Inheritance diagram for GameObjectModelOwnerImpl:

Public Member Functions

 GameObjectModelOwnerImpl (GameObject *owner)
 
virtual ~GameObjectModelOwnerImpl ()=default
 
bool IsSpawned () const override
 
uint32 GetDisplayId () const override
 
uint8 GetNameSetId () const override
 
bool IsInPhase (PhaseShift const &phaseShift) const override
 
G3D::Vector3 GetPosition () const override
 
G3D::Quat GetRotation () const override
 
float GetScale () const override
 
void DebugVisualizeCorner (G3D::Vector3 const &corner) const override
 
- Public Member Functions inherited from GameObjectModelOwnerBase
virtual ~GameObjectModelOwnerBase ()=default
 
virtual bool IsSpawned () const =0
 
virtual uint32 GetDisplayId () const =0
 
virtual uint8 GetNameSetId () const =0
 
virtual bool IsInPhase (PhaseShift const &) const =0
 
virtual G3D::Vector3 GetPosition () const =0
 
virtual G3D::Quat GetRotation () const =0
 
virtual float GetScale () const =0
 
virtual void DebugVisualizeCorner (G3D::Vector3 const &) const =0
 

Private Attributes

GameObject_owner
 

Detailed Description

Definition at line 4449 of file GameObject.cpp.

Constructor & Destructor Documentation

◆ GameObjectModelOwnerImpl()

GameObjectModelOwnerImpl::GameObjectModelOwnerImpl ( GameObject owner)
inlineexplicit

Definition at line 4452 of file GameObject.cpp.

◆ ~GameObjectModelOwnerImpl()

virtual GameObjectModelOwnerImpl::~GameObjectModelOwnerImpl ( )
virtualdefault

Member Function Documentation

◆ DebugVisualizeCorner()

void GameObjectModelOwnerImpl::DebugVisualizeCorner ( G3D::Vector3 const &  corner) const
inlineoverridevirtual

Implements GameObjectModelOwnerBase.

Definition at line 4462 of file GameObject.cpp.

◆ GetDisplayId()

uint32 GameObjectModelOwnerImpl::GetDisplayId ( ) const
inlineoverridevirtual

Implements GameObjectModelOwnerBase.

Definition at line 4456 of file GameObject.cpp.

◆ GetNameSetId()

uint8 GameObjectModelOwnerImpl::GetNameSetId ( ) const
inlineoverridevirtual

Implements GameObjectModelOwnerBase.

Definition at line 4457 of file GameObject.cpp.

◆ GetPosition()

G3D::Vector3 GameObjectModelOwnerImpl::GetPosition ( ) const
inlineoverridevirtual

Implements GameObjectModelOwnerBase.

Definition at line 4459 of file GameObject.cpp.

◆ GetRotation()

G3D::Quat GameObjectModelOwnerImpl::GetRotation ( ) const
inlineoverridevirtual

Implements GameObjectModelOwnerBase.

Definition at line 4460 of file GameObject.cpp.

◆ GetScale()

float GameObjectModelOwnerImpl::GetScale ( ) const
inlineoverridevirtual

Implements GameObjectModelOwnerBase.

Definition at line 4461 of file GameObject.cpp.

◆ IsInPhase()

bool GameObjectModelOwnerImpl::IsInPhase ( PhaseShift const &  phaseShift) const
inlineoverridevirtual

Implements GameObjectModelOwnerBase.

Definition at line 4458 of file GameObject.cpp.

◆ IsSpawned()

bool GameObjectModelOwnerImpl::IsSpawned ( ) const
inlineoverridevirtual

Implements GameObjectModelOwnerBase.

Definition at line 4455 of file GameObject.cpp.

Member Data Documentation

◆ _owner

GameObject* GameObjectModelOwnerImpl::_owner
private

Definition at line 4465 of file GameObject.cpp.


The documentation for this class was generated from the following file: