spell_q9452_cast_net::spell_q9452_cast_net_SpellScript Class Reference

Private Member Functions

 PrepareSpellScript (spell_q9452_cast_net_SpellScript)
bool Load () override
void HandleDummy (SpellEffIndex)
void HandleActiveObject (SpellEffIndex effIndex)
void Register () override

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
bool _Load (Spell *spell)
void _InitHit ()
bool _IsEffectPrevented (SpellEffIndex effIndex) const
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex) const
void _PrepareScriptCall (SpellScriptHookType hookType)
void _FinishScriptCall ()
bool IsInCheckCastHook () const
bool IsAfterTargetSelectionPhase () const
bool IsInTargetHook () const
bool IsInModifiableHook () const
bool IsInHitPhase () const
bool IsInEffectHook () const
UnitGetCaster () const
GameObjectGetGObjCaster () const
UnitGetOriginalCaster () const
SpellInfo const * GetSpellInfo () const
SpellEffectInfo const & GetEffectInfo (SpellEffIndex effIndex) const
SpellValue const * GetSpellValue () const
WorldLocation const * GetExplTargetDest () const
void SetExplTargetDest (WorldLocation &loc)
WorldObjectGetExplTargetWorldObject () const
UnitGetExplTargetUnit () const
GameObjectGetExplTargetGObj () const
ItemGetExplTargetItem () const
int64 GetUnitTargetCountForEffect (SpellEffIndex effect) const
int64 GetGameObjectTargetCountForEffect (SpellEffIndex effect) const
int64 GetItemTargetCountForEffect (SpellEffIndex effect) const
UnitGetHitUnit () const
CreatureGetHitCreature () const
PlayerGetHitPlayer () const
ItemGetHitItem () const
GameObjectGetHitGObj () const
WorldLocationGetHitDest () const
int32 GetHitDamage () const
void SetHitDamage (int32 damage)
void PreventHitDamage ()
int32 GetHitHeal () const
void SetHitHeal (int32 heal)
void PreventHitHeal ()
SpellGetSpell () const
AuraGetHitAura (bool dynObjAura=false) const
void PreventHitAura ()
void PreventHitEffect (SpellEffIndex effIndex)
void PreventHitDefaultEffect (SpellEffIndex effIndex)
SpellEffectInfo const & GetEffectInfo () const
int32 GetEffectValue () const
void SetEffectValue (int32 value)
ItemGetCastItem () const
void CreateItem (uint32 itemId, ItemContext context)
SpellInfo const * GetTriggeringSpell () const
void FinishCast (SpellCastResult result, uint32 *param1=nullptr, uint32 *param2=nullptr)
void SetCustomCastResultMessage (SpellCustomErrors result)
Difficulty GetCastDifficulty () const
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
virtual ~_SpellScript ()
void _Register ()
void _Unload ()
void _Init (std::string const *scriptname, uint32 spellId)
std::string const * _GetScriptName () const
virtual bool Validate (SpellInfo const *)
virtual void Unload ()
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
HookList< CastHandlerOnCast
HookList< CastHandlerAfterCast
HookList< CheckCastHandlerOnCheckCast
HookList< EffectHandlerOnEffectLaunch
HookList< EffectHandlerOnEffectLaunchTarget
HookList< EffectHandlerOnEffectHit
HookList< EffectHandlerOnEffectHitTarget
HookList< EffectHandlerOnEffectSuccessfulDispel
HookList< BeforeHitHandlerBeforeHit
HookList< HitHandlerOnHit
HookList< HitHandlerAfterHit
HookList< OnCalcCritChanceHandlerOnCalcCritChance
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
std::string const * m_scriptName
uint32 m_scriptSpellId

Member Function Documentation

◆ HandleActiveObject()

void spell_q9452_cast_net::spell_q9452_cast_net_SpellScript::HandleActiveObject ( SpellEffIndex  effIndex)
1129  {
1130  PreventHitDefaultEffect(effIndex);
1131  GetHitGObj()->SetRespawnTime(roll_chance_i(50) ? 2 * MINUTE : 3 * MINUTE);
1132  GetHitGObj()->Use(GetCaster());
1134  }
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition: SpellScript.cpp:702
bool roll_chance_i(int chance)
Definition: Random.h:59
Definition: GameObject.h:75
void SetRespawnTime(int32 respawn)
Definition: GameObject.cpp:1394
Unit * GetCaster() const
Definition: SpellScript.cpp:461
Definition: Common.h:62
GameObject * GetHitGObj() const
Definition: SpellScript.cpp:600
void SetLootState(LootState s, Unit *unit=nullptr)
Definition: GameObject.cpp:2453
void Use(Unit *user)
Definition: GameObject.cpp:1544
+ Here is the call graph for this function:

◆ HandleDummy()

void spell_q9452_cast_net::spell_q9452_cast_net_SpellScript::HandleDummy ( SpellEffIndex  )
1120  {
1121  Player* caster = GetCaster()->ToPlayer();
1122  if (roll_chance_i(66))
1123  caster->AddItem(ITEM_RED_SNAPPER, 1);
1124  else
1125  caster->CastSpell(caster, SPELL_FISHED_UP_MURLOC, true);
1126  }
bool AddItem(uint32 itemId, uint32 count)
Definition: Player.cpp:27722
bool roll_chance_i(int chance)
Definition: Random.h:59
Definition: spell_quest.cpp:1102
Player * ToPlayer()
Definition: Object.h:192
Unit * GetCaster() const
Definition: SpellScript.cpp:461
void CastSpell(SpellCastTargets const &targets, uint32 spellId, CastSpellExtraArgs const &args={ })
Definition: Object.cpp:2631
Definition: spell_quest.cpp:1100
Definition: Player.h:1056
+ Here is the call graph for this function:

◆ Load()

bool spell_q9452_cast_net::spell_q9452_cast_net_SpellScript::Load ( )

Reimplemented from _SpellScript.

1115  {
1116  return GetCaster()->GetTypeId() == TYPEID_PLAYER;
1117  }
TypeID GetTypeId() const
Definition: Object.h:167
Unit * GetCaster() const
Definition: SpellScript.cpp:461
Definition: ObjectGuid.h:40
+ Here is the call graph for this function:

◆ PrepareSpellScript()

spell_q9452_cast_net::spell_q9452_cast_net_SpellScript::PrepareSpellScript ( spell_q9452_cast_net_SpellScript  )

◆ Register()

void spell_q9452_cast_net::spell_q9452_cast_net_SpellScript::Register ( )

Implements _SpellScript.

1137  {
1140  }
Definition: SharedDefines.h:1178
HookList< EffectHandler > OnEffectHit
Definition: SpellScript.h:351
void HandleActiveObject(SpellEffIndex effIndex)
Definition: spell_quest.cpp:1128
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:354
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:352
Definition: SharedDefines.h:1095
Definition: SharedDefines.h:28
Definition: SharedDefines.h:29
void HandleDummy(SpellEffIndex)
Definition: spell_quest.cpp:1119

The documentation for this class was generated from the following file: