#include <DB2Structure.h>
Definition at line 795 of file DB2Structure.h.
◆ GetFlags()
◆ Alliance
int32 ChrRacesEntry::Alliance |
◆ AlteredFormCustomizeOffsetFallback
std::array<float, 3> ChrRacesEntry::AlteredFormCustomizeOffsetFallback |
◆ AlteredFormCustomizeRotationFallback
float ChrRacesEntry::AlteredFormCustomizeRotationFallback |
◆ AlteredFormFinishVisualKitID
std::array<int32, 3> ChrRacesEntry::AlteredFormFinishVisualKitID |
◆ AlteredFormStartVisualKitID
std::array<int32, 3> ChrRacesEntry::AlteredFormStartVisualKitID |
◆ BaseLanguage
int8 ChrRacesEntry::BaseLanguage |
◆ CinematicSequenceID
int32 ChrRacesEntry::CinematicSequenceID |
◆ ClientFileString
char const* ChrRacesEntry::ClientFileString |
◆ ClientPrefix
char const* ChrRacesEntry::ClientPrefix |
◆ CreateScreenFileDataID
int32 ChrRacesEntry::CreateScreenFileDataID |
◆ CreatureType
int8 ChrRacesEntry::CreatureType |
◆ DefaultClassID
int32 ChrRacesEntry::DefaultClassID |
◆ FactionID
int32 ChrRacesEntry::FactionID |
◆ FemaleModelFallbackRaceID
int32 ChrRacesEntry::FemaleModelFallbackRaceID |
◆ FemaleModelFallbackSex
int8 ChrRacesEntry::FemaleModelFallbackSex |
◆ FemaleTextureFallbackRaceID
int32 ChrRacesEntry::FemaleTextureFallbackRaceID |
◆ FemaleTextureFallbackSex
int8 ChrRacesEntry::FemaleTextureFallbackSex |
◆ Flags
int32 ChrRacesEntry::Flags |
◆ HelmetAnimScalingRaceID
int32 ChrRacesEntry::HelmetAnimScalingRaceID |
◆ HeritageArmorAchievementID
int32 ChrRacesEntry::HeritageArmorAchievementID |
◆ ID
◆ LoreDescription
◆ LoreName
◆ LoreNameFemale
◆ LoreNameLower
◆ LoreNameLowerFemale
◆ LowResScreenFileDataID
int32 ChrRacesEntry::LowResScreenFileDataID |
◆ MaleModelFallbackRaceID
int32 ChrRacesEntry::MaleModelFallbackRaceID |
◆ MaleModelFallbackSex
int8 ChrRacesEntry::MaleModelFallbackSex |
◆ MaleTextureFallbackRaceID
int32 ChrRacesEntry::MaleTextureFallbackRaceID |
◆ MaleTextureFallbackSex
int8 ChrRacesEntry::MaleTextureFallbackSex |
◆ Name
◆ NameFemale
◆ NameFemaleLowercase
◆ NameLowercase
◆ NeutralRaceID
int32 ChrRacesEntry::NeutralRaceID |
◆ PlayableRaceBit
int32 ChrRacesEntry::PlayableRaceBit |
◆ RaceRelated
int32 ChrRacesEntry::RaceRelated |
◆ ResSicknessSpellID
int32 ChrRacesEntry::ResSicknessSpellID |
◆ SelectScreenFileDataID
int32 ChrRacesEntry::SelectScreenFileDataID |
◆ ShortName
◆ ShortNameFemale
◆ ShortNameLower
◆ ShortNameLowerFemale
◆ SplashSoundID
int32 ChrRacesEntry::SplashSoundID |
◆ StartingLevel
int32 ChrRacesEntry::StartingLevel |
◆ TransmogrifyDisabledSlotMask
int32 ChrRacesEntry::TransmogrifyDisabledSlotMask |
◆ UiDisplayOrder
int32 ChrRacesEntry::UiDisplayOrder |
◆ UnalteredVisualCustomizationRaceID
int32 ChrRacesEntry::UnalteredVisualCustomizationRaceID |
◆ UnalteredVisualRaceID
int32 ChrRacesEntry::UnalteredVisualRaceID |
◆ Unknown1000
int32 ChrRacesEntry::Unknown1000 |
◆ Unknown910_1
std::array<float, 3> ChrRacesEntry::Unknown910_1 |
◆ Unknown910_2
std::array<float, 3> ChrRacesEntry::Unknown910_2 |
The documentation for this struct was generated from the following file: