TrinityCore
Player::ValuesUpdateForPlayerWithMaskSender Struct Reference

#include <Player.h>

Public Member Functions

 ValuesUpdateForPlayerWithMaskSender (Player const *owner)
 
void operator() (Player const *player) const
 

Public Attributes

Player const * Owner
 
UF::ObjectData::Base ObjectMask
 
UF::UnitData::Base UnitMask
 
UF::PlayerData::Base PlayerMask
 
UF::ActivePlayerData::Base ActivePlayerMask
 

Detailed Description

Definition at line 2115 of file Player.h.

Constructor & Destructor Documentation

◆ ValuesUpdateForPlayerWithMaskSender()

Player::ValuesUpdateForPlayerWithMaskSender::ValuesUpdateForPlayerWithMaskSender ( Player const *  owner)
inlineexplicit

Definition at line 2117 of file Player.h.

Member Function Documentation

◆ operator()()

void Player::ValuesUpdateForPlayerWithMaskSender::operator() ( Player const *  player) const

Definition at line 3749 of file Player.cpp.

+ Here is the call graph for this function:

Member Data Documentation

◆ ActivePlayerMask

UF::ActivePlayerData::Base Player::ValuesUpdateForPlayerWithMaskSender::ActivePlayerMask

Definition at line 2123 of file Player.h.

◆ ObjectMask

UF::ObjectData::Base Player::ValuesUpdateForPlayerWithMaskSender::ObjectMask

Definition at line 2120 of file Player.h.

◆ Owner

Player const* Player::ValuesUpdateForPlayerWithMaskSender::Owner

Definition at line 2119 of file Player.h.

◆ PlayerMask

UF::PlayerData::Base Player::ValuesUpdateForPlayerWithMaskSender::PlayerMask

Definition at line 2122 of file Player.h.

◆ UnitMask

UF::UnitData::Base Player::ValuesUpdateForPlayerWithMaskSender::UnitMask

Definition at line 2121 of file Player.h.


The documentation for this struct was generated from the following files: