TrinityCore
instance_serpent_shrine::instance_serpentshrine_cavern_InstanceMapScript Struct Reference
+ Inheritance diagram for instance_serpent_shrine::instance_serpentshrine_cavern_InstanceMapScript:

Public Member Functions

 instance_serpentshrine_cavern_InstanceMapScript (InstanceMap *map)
 
void Update (uint32 diff) override
 
void OnGameObjectCreate (GameObject *go) override
 
void OnCreatureCreate (Creature *creature) override
 
void SetGuidData (uint32 type, ObjectGuid data) override
 
ObjectGuid GetGuidData (uint32 identifier) const override
 
void SetData (uint32 type, uint32 data) override
 
bool SetBossState (uint32 id, EncounterState state) override
 
uint32 GetData (uint32 type) const override
 
- Public Member Functions inherited from InstanceScript
 InstanceScript (InstanceMap *map)
 
 InstanceScript (InstanceScript const &right)=delete
 
 InstanceScript (InstanceScript &&right)=delete
 
InstanceScriptoperator= (InstanceScript const &right)=delete
 
InstanceScriptoperator= (InstanceScript &&right)=delete
 
virtual ~InstanceScript ()
 
virtual void Create ()
 
void Load (char const *data)
 
std::string GetSaveData ()
 
std::string UpdateBossStateSaveData (std::string const &oldData, UpdateBossStateSaveDataEvent const &event)
 
std::string UpdateAdditionalSaveData (std::string const &oldData, UpdateAdditionalSaveDataEvent const &event)
 
Optional< uint32GetEntranceLocationForCompletedEncounters (uint32 completedEncountersMask) const
 
virtual Optional< uint32ComputeEntranceLocationForCompletedEncounters (uint32 completedEncountersMask) const
 
virtual void Update (uint32)
 
void UpdateCombatResurrection (uint32 diff)
 
virtual bool IsEncounterInProgress () const
 
virtual void OnCreatureCreate (Creature *creature) override
 
virtual void OnCreatureRemove (Creature *creature) override
 
virtual void OnGameObjectCreate (GameObject *go) override
 
virtual void OnGameObjectRemove (GameObject *go) override
 
ObjectGuid GetObjectGuid (uint32 type) const
 
virtual ObjectGuid GetGuidData (uint32 type) const override
 
void TriggerGameEvent (uint32 gameEventId, WorldObject *source=nullptr, WorldObject *target=nullptr) override
 
CreatureGetCreature (uint32 type)
 
GameObjectGetGameObject (uint32 type)
 
virtual void OnPlayerEnter (Player *)
 
virtual void OnPlayerLeave (Player *)
 
void HandleGameObject (ObjectGuid guid, bool open, GameObject *go=nullptr)
 
void DoUseDoorOrButton (ObjectGuid guid, uint32 withRestoreTime=0, bool useAlternativeState=false)
 
void DoCloseDoorOrButton (ObjectGuid guid)
 
void DoRespawnGameObject (ObjectGuid guid, Seconds timeToDespawn=1min)
 
void DoUpdateWorldState (int32 worldStateId, int32 value)
 
void DoSendNotifyToInstance (char const *format,...)
 
void DoUpdateCriteria (CriteriaType type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=nullptr)
 
void DoRemoveAurasDueToSpellOnPlayers (uint32 spell, bool includePets=false, bool includeControlled=false)
 
void DoRemoveAurasDueToSpellOnPlayer (Player *player, uint32 spell, bool includePets=false, bool includeControlled=false)
 
void DoCastSpellOnPlayers (uint32 spell, bool includePets=false, bool includeControlled=false)
 
void DoCastSpellOnPlayer (Player *player, uint32 spell, bool includePets=false, bool includeControlled=false)
 
virtual bool SetBossState (uint32 id, EncounterState state)
 
EncounterState GetBossState (uint32 id) const
 
CreatureBoundary const * GetBossBoundary (uint32 id) const
 
DungeonEncounterEntry const * GetBossDungeonEncounter (uint32 id) const
 
DungeonEncounterEntry const * GetBossDungeonEncounter (Creature const *creature) const
 
virtual bool CheckAchievementCriteriaMeet (uint32, Player const *, Unit const *=nullptr, uint32=0)
 
virtual bool CheckRequiredBosses (uint32, Player const *=nullptr) const
 
bool IsEncounterCompleted (uint32 dungeonEncounterId) const
 
bool IsEncounterCompletedInMaskByBossId (uint32 completedEncountersMask, uint32 bossId) const
 
uint32 GetEncounterCount () const
 
void SetEntranceLocation (uint32 worldSafeLocationId)
 
void SetTemporaryEntranceLocation (uint32 worldSafeLocationId)
 
uint32 GetEntranceLocation () const
 
void MarkAreaTriggerDone (uint32 id)
 
void ResetAreaTriggerDone (uint32 id)
 
bool IsAreaTriggerDone (uint32 id) const
 
void SendEncounterUnit (EncounterFrameType type, Unit const *unit, Optional< int32 > param1={}, Optional< int32 > param2={})
 
void SendEncounterStart (uint32 inCombatResCount=0, uint32 maxInCombatResCount=0, uint32 inCombatResChargeRecovery=0, uint32 nextCombatResChargeTime=0)
 
void SendEncounterEnd ()
 
void SendBossKillCredit (uint32 encounterId)
 
void UpdatePhasing ()
 
void InitializeCombatResurrections (uint8 charges=1, uint32 interval=0)
 
void AddCombatResurrectionCharge ()
 
void UseCombatResurrection ()
 
void ResetCombatResurrections ()
 
uint8 GetCombatResurrectionCharges () const
 
uint32 GetCombatResurrectionChargeInterval () const
 
void RegisterPersistentScriptValue (PersistentInstanceScriptValueBase *value)
 
std::string const & GetHeader () const
 
std::vector< PersistentInstanceScriptValueBase * > & GetPersistentScriptValues ()
 
- Public Member Functions inherited from ZoneScript
 ZoneScript ()
 
 ZoneScript (ZoneScript const &right)
 
 ZoneScript (ZoneScript &&right) noexcept
 
ZoneScriptoperator= (ZoneScript const &right)
 
ZoneScriptoperator= (ZoneScript &&right) noexcept
 
virtual ~ZoneScript ()
 
virtual uint32 GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data)
 
virtual uint32 GetGameObjectEntry (ObjectGuid::LowType, uint32 entry)
 
virtual void OnCreatureCreate (Creature *)
 
virtual void OnCreatureRemove (Creature *)
 
virtual void OnGameObjectCreate (GameObject *)
 
virtual void OnGameObjectRemove (GameObject *)
 
virtual void OnAreaTriggerCreate (AreaTrigger *areaTrigger)
 
virtual void OnAreaTriggerRemove (AreaTrigger *areaTrigger)
 
virtual void OnUnitDeath (Unit *unit)
 
virtual ObjectGuid GetGuidData (uint32) const
 
virtual void SetGuidData (uint32, ObjectGuid)
 
virtual uint64 GetData64 (uint32) const
 
virtual void SetData64 (uint32, uint64)
 
virtual uint32 GetData (uint32) const
 
virtual void SetData (uint32, uint32)
 
virtual void TriggerGameEvent (uint32 gameEventId, WorldObject *source=nullptr, WorldObject *target=nullptr)
 
virtual void ProcessEvent (WorldObject *, uint32, WorldObject *)
 
virtual void DoAction (uint32 actionId, WorldObject *source=nullptr, WorldObject *target=nullptr)
 
virtual void OnFlagStateChange (GameObject *flagInBase, FlagState oldValue, FlagState newValue, Player *player)
 
virtual bool CanCaptureFlag (AreaTrigger *areaTrigger, Player *player)
 
virtual void OnCaptureFlag (AreaTrigger *areaTrigger, Player *player)
 

Private Attributes

ObjectGuid LurkerBelow
 
ObjectGuid Sharkkis
 
ObjectGuid Tidalvess
 
ObjectGuid Caribdis
 
ObjectGuid LadyVashj
 
ObjectGuid Karathress
 
ObjectGuid KarathressEvent_Starter
 
ObjectGuid LeotherasTheBlind
 
ObjectGuid LeotherasEventStarter
 
ObjectGuid ControlConsole
 
ObjectGuid BridgePart [3]
 
uint32 StrangePool
 
uint32 FishingTimer
 
uint32 WaterCheckTimer
 
uint32 FrenzySpawnTimer
 
uint32 Water
 
uint32 TrashCount
 
bool ShieldGeneratorDeactivated [4]
 
bool DoSpawnFrenzy
 

Additional Inherited Members

- Static Public Member Functions inherited from InstanceScript
static bool ServerAllowsTwoSideGroups ()
 
static char const * GetBossStateName (uint8 state)
 
- Public Attributes inherited from InstanceScript
InstanceMapinstance
 
- Protected Member Functions inherited from InstanceScript
void SetHeaders (std::string const &dataHeaders)
 
void SetBossNumber (uint32 number)
 
void LoadBossBoundaries (BossBoundaryData const &data)
 
void LoadDoorData (DoorData const *data)
 
void LoadMinionData (MinionData const *data)
 
void LoadObjectData (ObjectData const *creatureData, ObjectData const *gameObjectData)
 
template<typename T >
void LoadDungeonEncounterData (T const &encounters)
 
void AddObject (Creature *obj, bool add)
 
void AddObject (GameObject *obj, bool add)
 
void AddObject (WorldObject *obj, uint32 type, bool add)
 
virtual void AddDoor (GameObject *door, bool add)
 
void AddMinion (Creature *minion, bool add)
 
virtual void UpdateDoorState (GameObject *door)
 
void UpdateMinionState (Creature *minion, EncounterState state)
 
void UpdateSpawnGroups ()
 
BossInfoGetBossInfo (uint32 id)
 
virtual void AfterDataLoad ()
 
bool _SkipCheckRequiredBosses (Player const *player=nullptr) const
 

Detailed Description

Definition at line 103 of file instance_serpent_shrine.cpp.

Constructor & Destructor Documentation

◆ instance_serpentshrine_cavern_InstanceMapScript()

instance_serpent_shrine::instance_serpentshrine_cavern_InstanceMapScript::instance_serpentshrine_cavern_InstanceMapScript ( InstanceMap map)
inline

Definition at line 105 of file instance_serpent_shrine.cpp.

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Member Function Documentation

◆ GetData()

uint32 instance_serpent_shrine::instance_serpentshrine_cavern_InstanceMapScript::GetData ( uint32  type) const
inlineoverridevirtual

Reimplemented from ZoneScript.

Definition at line 334 of file instance_serpent_shrine.cpp.

◆ GetGuidData()

ObjectGuid instance_serpent_shrine::instance_serpentshrine_cavern_InstanceMapScript::GetGuidData ( uint32  identifier) const
inlineoverridevirtual

Reimplemented from InstanceScript.

Definition at line 251 of file instance_serpent_shrine.cpp.

◆ OnCreatureCreate()

void instance_serpent_shrine::instance_serpentshrine_cavern_InstanceMapScript::OnCreatureCreate ( Creature creature)
inlineoverridevirtual

Reimplemented from InstanceScript.

Definition at line 213 of file instance_serpent_shrine.cpp.

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◆ OnGameObjectCreate()

void instance_serpent_shrine::instance_serpentshrine_cavern_InstanceMapScript::OnGameObjectCreate ( GameObject go)
inlineoverridevirtual

Reimplemented from InstanceScript.

Definition at line 184 of file instance_serpent_shrine.cpp.

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◆ SetBossState()

bool instance_serpent_shrine::instance_serpentshrine_cavern_InstanceMapScript::SetBossState ( uint32  id,
EncounterState  state 
)
inlineoverridevirtual

Reimplemented from InstanceScript.

Definition at line 318 of file instance_serpent_shrine.cpp.

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◆ SetData()

void instance_serpent_shrine::instance_serpentshrine_cavern_InstanceMapScript::SetData ( uint32  type,
uint32  data 
)
inlineoverridevirtual

Reimplemented from ZoneScript.

Definition at line 279 of file instance_serpent_shrine.cpp.

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◆ SetGuidData()

void instance_serpent_shrine::instance_serpentshrine_cavern_InstanceMapScript::SetGuidData ( uint32  type,
ObjectGuid  data 
)
inlineoverridevirtual

Reimplemented from ZoneScript.

Definition at line 243 of file instance_serpent_shrine.cpp.

◆ Update()

void instance_serpent_shrine::instance_serpentshrine_cavern_InstanceMapScript::Update ( uint32  diff)
inlineoverridevirtual

Reimplemented from InstanceScript.

Definition at line 125 of file instance_serpent_shrine.cpp.

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Member Data Documentation

◆ BridgePart

ObjectGuid instance_serpent_shrine::instance_serpentshrine_cavern_InstanceMapScript::BridgePart[3]
private

Definition at line 373 of file instance_serpent_shrine.cpp.

◆ Caribdis

ObjectGuid instance_serpent_shrine::instance_serpentshrine_cavern_InstanceMapScript::Caribdis
private

Definition at line 365 of file instance_serpent_shrine.cpp.

◆ ControlConsole

ObjectGuid instance_serpent_shrine::instance_serpentshrine_cavern_InstanceMapScript::ControlConsole
private

Definition at line 372 of file instance_serpent_shrine.cpp.

◆ DoSpawnFrenzy

bool instance_serpent_shrine::instance_serpentshrine_cavern_InstanceMapScript::DoSpawnFrenzy
private

Definition at line 382 of file instance_serpent_shrine.cpp.

◆ FishingTimer

uint32 instance_serpent_shrine::instance_serpentshrine_cavern_InstanceMapScript::FishingTimer
private

Definition at line 375 of file instance_serpent_shrine.cpp.

◆ FrenzySpawnTimer

uint32 instance_serpent_shrine::instance_serpentshrine_cavern_InstanceMapScript::FrenzySpawnTimer
private

Definition at line 377 of file instance_serpent_shrine.cpp.

◆ Karathress

ObjectGuid instance_serpent_shrine::instance_serpentshrine_cavern_InstanceMapScript::Karathress
private

Definition at line 367 of file instance_serpent_shrine.cpp.

◆ KarathressEvent_Starter

ObjectGuid instance_serpent_shrine::instance_serpentshrine_cavern_InstanceMapScript::KarathressEvent_Starter
private

Definition at line 368 of file instance_serpent_shrine.cpp.

◆ LadyVashj

ObjectGuid instance_serpent_shrine::instance_serpentshrine_cavern_InstanceMapScript::LadyVashj
private

Definition at line 366 of file instance_serpent_shrine.cpp.

◆ LeotherasEventStarter

ObjectGuid instance_serpent_shrine::instance_serpentshrine_cavern_InstanceMapScript::LeotherasEventStarter
private

Definition at line 370 of file instance_serpent_shrine.cpp.

◆ LeotherasTheBlind

ObjectGuid instance_serpent_shrine::instance_serpentshrine_cavern_InstanceMapScript::LeotherasTheBlind
private

Definition at line 369 of file instance_serpent_shrine.cpp.

◆ LurkerBelow

ObjectGuid instance_serpent_shrine::instance_serpentshrine_cavern_InstanceMapScript::LurkerBelow
private

Definition at line 362 of file instance_serpent_shrine.cpp.

◆ Sharkkis

ObjectGuid instance_serpent_shrine::instance_serpentshrine_cavern_InstanceMapScript::Sharkkis
private

Definition at line 363 of file instance_serpent_shrine.cpp.

◆ ShieldGeneratorDeactivated

bool instance_serpent_shrine::instance_serpentshrine_cavern_InstanceMapScript::ShieldGeneratorDeactivated[4]
private

Definition at line 381 of file instance_serpent_shrine.cpp.

◆ StrangePool

uint32 instance_serpent_shrine::instance_serpentshrine_cavern_InstanceMapScript::StrangePool
private

Definition at line 374 of file instance_serpent_shrine.cpp.

◆ Tidalvess

ObjectGuid instance_serpent_shrine::instance_serpentshrine_cavern_InstanceMapScript::Tidalvess
private

Definition at line 364 of file instance_serpent_shrine.cpp.

◆ TrashCount

uint32 instance_serpent_shrine::instance_serpentshrine_cavern_InstanceMapScript::TrashCount
private

Definition at line 379 of file instance_serpent_shrine.cpp.

◆ Water

uint32 instance_serpent_shrine::instance_serpentshrine_cavern_InstanceMapScript::Water
private

Definition at line 378 of file instance_serpent_shrine.cpp.

◆ WaterCheckTimer

uint32 instance_serpent_shrine::instance_serpentshrine_cavern_InstanceMapScript::WaterCheckTimer
private

Definition at line 376 of file instance_serpent_shrine.cpp.


The documentation for this struct was generated from the following file: