TrinityCore
boss_akilzon.cpp File Reference
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "zulaman.h"
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Go to the source code of this file.

Classes

class  boss_akilzon
 
struct  boss_akilzon::boss_akilzonAI
 

Enumerations

enum  Says {
  EMOTE_DEATH = 0 , EMOTE_FRENZY = 0 , SAY_BLACKHAND_1 = 0 , SAY_BLACKHAND_2 = 1 ,
  EMOTE_BLACKHAND_DISMOUNT = 2 , SAY_NEFARIUS_0 = 0 , SAY_NEFARIUS_1 = 1 , SAY_NEFARIUS_2 = 2 ,
  SAY_NEFARIUS_3 = 3 , SAY_NEFARIUS_4 = 4 , SAY_NEFARIUS_5 = 5 , SAY_NEFARIUS_6 = 6 ,
  SAY_NEFARIUS_7 = 7 , SAY_NEFARIUS_8 = 8 , SAY_NEFARIUS_9 = 9 , SAY_SUMMON = 0 ,
  SAY_AGGRO = 1 , SAY_CHAOS_SPELL = 9 , SAY_SUCCESS = 10 , SAY_FAILURE = 11 ,
  SAY_GAMESBEGIN_1 = 12 , SAY_GAMESBEGIN_2 = 13 , SAY_RANDOM = 0 , SAY_RAISE_SKELETONS = 1 ,
  SAY_SLAY = 2 , SAY_DEATH = 3 , SAY_MAGE = 4 , SAY_WARRIOR = 5 ,
  SAY_DRUID = 6 , SAY_PRIEST = 7 , SAY_PALADIN = 8 , SAY_SHAMAN = 9 ,
  SAY_WARLOCK = 10 , SAY_HUNTER = 11 , SAY_ROGUE = 12 , SAY_DEATH_KNIGHT = 13 ,
  SAY_LINE1 = 0 , SAY_LINE2 = 1 , SAY_LINE3 = 2 , SAY_HALFLIFE = 3 ,
  SAY_KILLTARGET = 4 , EMOTE_SUMMON = 0 , YELL_AGGRO = 1 , YELL_FLY_PHASE = 2 ,
  YELL_LAND_PHASE = 3 , EMOTE_BREATH = 4 , SAY_DOROTHEE_DEATH = 0 , SAY_DOROTHEE_SUMMON = 1 ,
  SAY_DOROTHEE_TITO_DEATH = 2 , SAY_DOROTHEE_AGGRO = 3 , SAY_ROAR_AGGRO = 0 , SAY_ROAR_DEATH = 1 ,
  SAY_ROAR_SLAY = 2 , SAY_STRAWMAN_AGGRO = 0 , SAY_STRAWMAN_DEATH = 1 , SAY_STRAWMAN_SLAY = 2 ,
  SAY_TINHEAD_AGGRO = 0 , SAY_TINHEAD_DEATH = 1 , SAY_TINHEAD_SLAY = 2 , EMOTE_RUST = 3 ,
  SAY_CRONE_AGGRO = 0 , SAY_CRONE_DEATH = 1 , SAY_CRONE_SLAY = 2 , SAY_INTRO_1 = 0 ,
  SAY_INTRO_2 = 1 , SAY_GRAVITY_LAPSE_1 = 2 , SAY_GRAVITY_LAPSE_2 = 3 , SAY_POWER_FEEDBACK = 4 ,
  SAY_SUMMON_PHOENIX = 5 , SAY_ANNOUNCE_PYROBLAST = 6 , SAY_FLAME_STRIKE = 7 , SAY_DEATH = 8 ,
  SAY_AGGRO = 0 , SAY_ENERGY = 1 , SAY_EMPOWERED = 2 , SAY_KILL = 3 ,
  SAY_DEATH = 4 , EMOTE_CRYSTAL = 5 , YELL_SUMMONED = 0 , EMOTE_SUMMONED = 0 ,
  SAY_KILL = 0 , SAY_SPAWN = 0 , SAY_PULL = 0 , SAY_ENRAGE = 1 ,
  SAY_DEATH = 2 , SAY_WARDEN_1 = 0 , SAY_WARDEN_2 = 1 , SAY_WARDEN_3 = 2 ,
  SAY_PULL = 0 , SAY_DEATH = 1 , SAY_PULL = 0 , SAY_VANISH = 1 ,
  SAY_DEATH = 2 , MORTIMER_MOLOCH_DEATH = 0 , MORTIMER_MOLOCH_EMOTE = 1 , SAY_AGGRO = 0 ,
  SAY_SUMMON_GUARDIANS = 1 , SAY_SUMMON_VAULT_WALKERS = 2 , SAY_KILL = 3 , SAY_AGGRO = 0 ,
  SAY_PLAYER_KILL = 1 , EMOTE_ELECTRICAL_STORM = 2 , SAY_SUMMON_EAGLE = 3 , SAY_SUMMON_BIRDS = 4 ,
  SAY_BERSERK = 5 , SAY_DEATH = 6 , SAY_INTRO = 0 , SAY_AGGRO = 1 ,
  SAY_PLAYER_KILL = 2 , SAY_FIRE_BREATH = 3 , SAY_TRANSFORMS_BEAR = 4 , SAY_TRANSFORMS_EAGLE = 5 ,
  SAY_TRANSFORMS_LYNX = 6 , SAY_TRANSFORMS_DRAGONHAWK = 7 , SAY_ABSORBS_BEAR_SPIRIT = 8 , SAY_ABSORBS_EAGLE_SPIRIT = 9 ,
  SAY_ABSORBS_LYNX_SPIRIT = 10 , SAY_ABSORBS_DRAGONHAWK_SPIRIT = 11 , SAY_DEATH = 12 , SAY_AGGRO = 0 ,
  SAY_PLAYER_KILL = 1 , SAY_MELEE = 2 , SAY_SPLIT = 3 , SAY_COMBINE = 4 ,
  SAY_DEATH = 5 , SAY_AGGRO = 0 , SAY_PLAYER_KILL = 1 , SAY_SPIRIT_BOLTS = 2 ,
  SAY_SIPHON_SOUL = 3 , SAY_PET_DEATH = 4 , SAY_DEATH = 5 , SAY_AGGRO = 0 ,
  SAY_PLAYER_KILL = 1 , SAY_SUMMON_HATCHER = 2 , SAY_FIRE_BOMB = 3 , SAY_HATCH_ALL_EGGS = 4 ,
  EMOTE_FRENZY = 5 , SAY_DEATH = 6 , SAY_WAVE_1 = 0 , SAY_WAVE_2 = 1 ,
  SAY_WAVE_3 = 2 , SAY_WAVE_4 = 3 , SAY_AGGRO = 4 , SAY_PLAYER_KILL = 5 ,
  SAY_SURGE = 6 , EMOTE_SURGE = 7 , EMOTE_BEAR = 8 , SAY_BEAR = 9 ,
  SAY_TROLL = 10 , SAY_DEATH = 11 , SAY_INTRO_1 = 0 , SAY_INTRO_2 = 1 ,
  SAY_INTRO_3 = 2 , SAY_INTRO_4 = 3 , SAY_INTRO_FAIL = 4 , SAY_HEXLOR_INTRO = 0 ,
  SAY_QUEST_START = 0 , SAY_ENTER_OWL_THICKET = 1 , SAY_REACH_TORCH = 2 , SAY_AFTER_TORCH = 3 ,
  SAY_REACH_ALTAR_1 = 4 , SAY_REACH_ALTAR_2 = 5 , SAY_RANSHALLA_ALTAR_1 = 6 , SAY_RANSHALLA_ALTAR_2 = 7 ,
  SAY_PRIESTESS_ALTAR_3 = 8 , SAY_PRIESTESS_ALTAR_4 = 9 , SAY_RANSHALLA_ALTAR_5 = 10 , SAY_RANSHALLA_ALTAR_6 = 11 ,
  SAY_PRIESTESS_ALTAR_7 = 12 , SAY_PRIESTESS_ALTAR_8 = 13 , SAY_PRIESTESS_ALTAR_9 = 14 , SAY_PRIESTESS_ALTAR_10 = 15 ,
  SAY_PRIESTESS_ALTAR_11 = 16 , SAY_PRIESTESS_ALTAR_12 = 17 , SAY_PRIESTESS_ALTAR_13 = 18 , SAY_PRIESTESS_ALTAR_14 = 19 ,
  SAY_VOICE_ALTAR_15 = 20 , SAY_PRIESTESS_ALTAR_16 = 21 , SAY_PRIESTESS_ALTAR_17 = 22 , SAY_PRIESTESS_ALTAR_18 = 23 ,
  SAY_PRIESTESS_ALTAR_19 = 24 , SAY_PRIESTESS_ALTAR_20 = 25 , SAY_PRIESTESS_ALTAR_21 = 26 , SAY_RANSHALLA_END_1 = 27 ,
  SAY_RANSHALLA_END_2 = 28 , EMOTE_CHANT_SPELL = 29 , SAY_SANCT_INVADE = 0 , SAY_WARD = 1 ,
  SAY_KILL = 2 , SAY_AGGRO = 0 , SAY_SLAY = 1 , SAY_DEATH = 2 ,
  SAY_TRANSFORM = 3 , SAY_QUAKE = 4 , EMOTE_BEGIN_TRANSFORM = 5 , EMOTE_TRANSFORMED = 6 ,
  EMOTE_ACTIVATE_ALTAR = 7 , SAY_SPAWN = 0 , SAY_AGGRO = 1 , SAY_ENRAGE = 2 ,
  SAY_KILL = 3 , SAY_DEATH = 4 , SAY_SHIELD = 5 , SAY_AGGRO = 0 ,
  SAY_AZURE = 1 , SAY_AZURE_EMOTE = 2 , SAY_DEATH = 3 , SAY_VAROS = 0 ,
  SAY_UROM = 1 , SAY_BELGARISTRASZ = 0 , SAY_DRAKES_TAKEOFF = 0 , WHISPER_DRAKES_WELCOME = 1 ,
  WHISPER_DRAKES_ABILITIES = 2 , WHISPER_DRAKES_SPECIAL = 3 , WHISPER_DRAKES_LOWHEALTH = 4 , WHISPER_GPS_10_CONSTRUCTS = 5 ,
  WHISPER_GPS_1_CONSTRUCT = 6 , WHISPER_GPS_VAROS = 7 , WHISPER_GPS_UROM = 8 , WHISPER_GPS_EREGOS = 9 ,
  WHISPER_GPS_END = 10 , SAY_COMMANDER_AGGRO = 0 , SAY_COMMANDER_GROUND_PHASE = 1 , SAY_COMMANDER_ENGINEERS_DEAD = 2 ,
  SAY_AGGRO = 0 , SAY_START_REPAIR = 1 , SAY_REBUILD_TURRETS = 2 , EMOTE_HARPOON = 0 ,
  EMOTE_PERMA_GROUND = 0 , EMOTE_BREATH = 1 , EMOTE_BERSERK = 2 , SAY_AGGRO = 0 ,
  SAY_SLAY = 1 , PALEHOOF_SOUND_DEATH = 13467 , SAY_SUMMON_BROOD = 0 , SAY_SPELL_BOMB = 1 ,
  SAY_SUMMON = 0 , SAY_AGGRO = 1 , SAY_SLAY = 2 , SAY_DEATH = 3 ,
  SAY_INTRO = 0 , SAY_AGGRO = 1 , SAY_SLAY = 2 , SAY_DEATH = 3 ,
  EMOTE_ARCANE_EXPLOSION = 4 , SAY_AGGRO = 0 , SAY_SLAY = 1 , SAY_SPECIAL = 2 ,
  SAY_ENRAGE = 3 , SAY_COUNCIL_AGRO = 0 , SAY_COUNCIL_ENRAGE = 1 , SAY_COUNCIL_SPECIAL = 2 ,
  SAY_COUNCIL_SLAY = 3 , SAY_COUNCIL_COMNT = 4 , SAY_COUNCIL_DEATH = 5 , SUFF_SAY_AGRO = 0 ,
  SUFF_SAY_SLAY = 1 , SUFF_SAY_ENRAGE = 2 , SUFF_SAY_RECAP = 3 , SUFF_EMOTE_ENRAGE = 5 ,
  DESI_SAY_FREED = 0 , DESI_SAY_SLAY = 1 , DESI_SAY_SPEC = 2 , DESI_SAY_RECAP = 3 ,
  ANGER_SAY_FREED = 0 , ANGER_SAY_FREED_2 = 1 , ANGER_SAY_SEETHE = 2 , ANGER_EMOTE_SEETHE = 3 ,
  ANGER_SAY_SPITE = 5 , SAY_BROKEN_FREE_0 = 0 , SAY_BROKEN_FREE_1 = 1 , SAY_BROKEN_FREE_2 = 2 ,
  SAY_LOW_HEALTH = 3 , SAY_DEAD = 4 , SAY_BROKEN_SPECIAL = 0 , SAY_BROKEN_HAIL = 1 ,
  SAY_INTRO = 0 , SAY_AGGRO = 1 , SAY_SLAY = 2 , SAY_INCINERATE = 3 ,
  SAY_BLOSSOM = 4 , SAY_CRUSHING = 5 , SAY_DEATH = 6 , SAY_PLAYER_TEXT_1 = 0 ,
  SAY_PLAYER_TEXT_2 = 1 , SAY_PLAYER_TEXT_3 = 2 , SAY_AGGRO = 0 , SAY_SUMMON = 1 ,
  SAY_CURSE = 2 , SAY_KILL_1 = 3 , SAY_DIE = 4 , SAY_WIPE = 5 ,
  SAY_INTRO = 0 , SAY_WIPE = 0 , SAY_AGGRO = 1 , SAY_KILL = 2 ,
  SAY_DIE = 3 , EMOTE = 0 , SAY_TAUNT = 0 , SAY_HEAL = 1 ,
  SAY_SURGE = 2 , SAY_AGGRO = 3 , SAY_KILL = 4 , SAY_DIE = 5 ,
  SAY_INTRO = 0 , SAY_PEON_ATTACKED = 1 , SAY_PEON_DIES = 2 , SAY_TAUNT = 3 ,
  SAY_AGGRO = 4 , SAY_SLAY = 5 , SAY_DIE = 6 , SAY_AGGRO = 0 ,
  SAY_SLAY = 1 , SAY_DEATH = 2 , SAY_CALL_EXECUTIONER_A = 3 , SAY_CALL_EXECUTIONER_H = 4 ,
  SAY_INTRO = 0 , SAY_AGGRO = 1 , SAY_KILL = 2 , SAY_MIND = 3 ,
  SAY_FEAR = 4 , SAY_IMAGE = 5 , SAY_DEATH = 6 , SAY_AGGRO = 0 ,
  SAY_20_PERCENT_HP = 1 , SAY_KILL = 2 , SAY_CAST_SACRIFICE = 3 , SAY_50_PERCENT_HP = 4 ,
  SAY_CAST_HELLFIRE = 5 , SAY_DEATH = 6 , EMOTE_ENRAGE = 7 , SAY_AGGRO = 0 ,
  SAY_HAMMER = 1 , SAY_SLAY = 2 , SAY_DEATH = 3 , EMOTE_HAMMER = 4 ,
  SAY_AGGRO = 0 , SAY_DOMINATION = 1 , SAY_SUMMON = 2 , SAY_ENRAGE = 3 ,
  SAY_SLAY = 4 , SAY_DEATH = 5
}
 

Functions

void AddSC_boss_akilzon ()
 

Enumeration Type Documentation

◆ Says

enum Says
Enumerator
EMOTE_DEATH 
EMOTE_FRENZY 
SAY_BLACKHAND_1 
SAY_BLACKHAND_2 
EMOTE_BLACKHAND_DISMOUNT 
SAY_NEFARIUS_0 
SAY_NEFARIUS_1 
SAY_NEFARIUS_2 
SAY_NEFARIUS_3 
SAY_NEFARIUS_4 
SAY_NEFARIUS_5 
SAY_NEFARIUS_6 
SAY_NEFARIUS_7 
SAY_NEFARIUS_8 
SAY_NEFARIUS_9 
SAY_SUMMON 
SAY_AGGRO 
SAY_CHAOS_SPELL 
SAY_SUCCESS 
SAY_FAILURE 
SAY_GAMESBEGIN_1 
SAY_GAMESBEGIN_2 
SAY_RANDOM 
SAY_RAISE_SKELETONS 
SAY_SLAY 
SAY_DEATH 
SAY_MAGE 
SAY_WARRIOR 
SAY_DRUID 
SAY_PRIEST 
SAY_PALADIN 
SAY_SHAMAN 
SAY_WARLOCK 
SAY_HUNTER 
SAY_ROGUE 
SAY_DEATH_KNIGHT 
SAY_LINE1 
SAY_LINE2 
SAY_LINE3 
SAY_HALFLIFE 
SAY_KILLTARGET 
EMOTE_SUMMON 
YELL_AGGRO 
YELL_FLY_PHASE 
YELL_LAND_PHASE 
EMOTE_BREATH 
SAY_DOROTHEE_DEATH 
SAY_DOROTHEE_SUMMON 
SAY_DOROTHEE_TITO_DEATH 
SAY_DOROTHEE_AGGRO 
SAY_ROAR_AGGRO 
SAY_ROAR_DEATH 
SAY_ROAR_SLAY 
SAY_STRAWMAN_AGGRO 
SAY_STRAWMAN_DEATH 
SAY_STRAWMAN_SLAY 
SAY_TINHEAD_AGGRO 
SAY_TINHEAD_DEATH 
SAY_TINHEAD_SLAY 
EMOTE_RUST 
SAY_CRONE_AGGRO 
SAY_CRONE_DEATH 
SAY_CRONE_SLAY 
SAY_INTRO_1 
SAY_INTRO_2 
SAY_GRAVITY_LAPSE_1 
SAY_GRAVITY_LAPSE_2 
SAY_POWER_FEEDBACK 
SAY_SUMMON_PHOENIX 
SAY_ANNOUNCE_PYROBLAST 
SAY_FLAME_STRIKE 
SAY_DEATH 
SAY_AGGRO 
SAY_ENERGY 
SAY_EMPOWERED 
SAY_KILL 
SAY_DEATH 
EMOTE_CRYSTAL 
YELL_SUMMONED 
EMOTE_SUMMONED 
SAY_KILL 
SAY_SPAWN 
SAY_PULL 
SAY_ENRAGE 
SAY_DEATH 
SAY_WARDEN_1 
SAY_WARDEN_2 
SAY_WARDEN_3 
SAY_PULL 
SAY_DEATH 
SAY_PULL 
SAY_VANISH 
SAY_DEATH 
MORTIMER_MOLOCH_DEATH 
MORTIMER_MOLOCH_EMOTE 
SAY_AGGRO 
SAY_SUMMON_GUARDIANS 
SAY_SUMMON_VAULT_WALKERS 
SAY_KILL 
SAY_AGGRO 
SAY_PLAYER_KILL 
EMOTE_ELECTRICAL_STORM 
SAY_SUMMON_EAGLE 
SAY_SUMMON_BIRDS 
SAY_BERSERK 
SAY_DEATH 
SAY_INTRO 
SAY_AGGRO 
SAY_PLAYER_KILL 
SAY_FIRE_BREATH 
SAY_TRANSFORMS_BEAR 
SAY_TRANSFORMS_EAGLE 
SAY_TRANSFORMS_LYNX 
SAY_TRANSFORMS_DRAGONHAWK 
SAY_ABSORBS_BEAR_SPIRIT 
SAY_ABSORBS_EAGLE_SPIRIT 
SAY_ABSORBS_LYNX_SPIRIT 
SAY_ABSORBS_DRAGONHAWK_SPIRIT 
SAY_DEATH 
SAY_AGGRO 
SAY_PLAYER_KILL 
SAY_MELEE 
SAY_SPLIT 
SAY_COMBINE 
SAY_DEATH 
SAY_AGGRO 
SAY_PLAYER_KILL 
SAY_SPIRIT_BOLTS 
SAY_SIPHON_SOUL 
SAY_PET_DEATH 
SAY_DEATH 
SAY_AGGRO 
SAY_PLAYER_KILL 
SAY_SUMMON_HATCHER 
SAY_FIRE_BOMB 
SAY_HATCH_ALL_EGGS 
EMOTE_FRENZY 
SAY_DEATH 
SAY_WAVE_1 
SAY_WAVE_2 
SAY_WAVE_3 
SAY_WAVE_4 
SAY_AGGRO 
SAY_PLAYER_KILL 
SAY_SURGE 
EMOTE_SURGE 
EMOTE_BEAR 
SAY_BEAR 
SAY_TROLL 
SAY_DEATH 
SAY_INTRO_1 
SAY_INTRO_2 
SAY_INTRO_3 
SAY_INTRO_4 
SAY_INTRO_FAIL 
SAY_HEXLOR_INTRO 
SAY_QUEST_START 
SAY_ENTER_OWL_THICKET 
SAY_REACH_TORCH 
SAY_AFTER_TORCH 
SAY_REACH_ALTAR_1 
SAY_REACH_ALTAR_2 
SAY_RANSHALLA_ALTAR_1 
SAY_RANSHALLA_ALTAR_2 
SAY_PRIESTESS_ALTAR_3 
SAY_PRIESTESS_ALTAR_4 
SAY_RANSHALLA_ALTAR_5 
SAY_RANSHALLA_ALTAR_6 
SAY_PRIESTESS_ALTAR_7 
SAY_PRIESTESS_ALTAR_8 
SAY_PRIESTESS_ALTAR_9 
SAY_PRIESTESS_ALTAR_10 
SAY_PRIESTESS_ALTAR_11 
SAY_PRIESTESS_ALTAR_12 
SAY_PRIESTESS_ALTAR_13 
SAY_PRIESTESS_ALTAR_14 
SAY_VOICE_ALTAR_15 
SAY_PRIESTESS_ALTAR_16 
SAY_PRIESTESS_ALTAR_17 
SAY_PRIESTESS_ALTAR_18 
SAY_PRIESTESS_ALTAR_19 
SAY_PRIESTESS_ALTAR_20 
SAY_PRIESTESS_ALTAR_21 
SAY_RANSHALLA_END_1 
SAY_RANSHALLA_END_2 
EMOTE_CHANT_SPELL 
SAY_SANCT_INVADE 
SAY_WARD 
SAY_KILL 
SAY_AGGRO 
SAY_SLAY 
SAY_DEATH 
SAY_TRANSFORM 
SAY_QUAKE 
EMOTE_BEGIN_TRANSFORM 
EMOTE_TRANSFORMED 
EMOTE_ACTIVATE_ALTAR 
SAY_SPAWN 
SAY_AGGRO 
SAY_ENRAGE 
SAY_KILL 
SAY_DEATH 
SAY_SHIELD 
SAY_AGGRO 
SAY_AZURE 
SAY_AZURE_EMOTE 
SAY_DEATH 
SAY_VAROS 
SAY_UROM 
SAY_BELGARISTRASZ 
SAY_DRAKES_TAKEOFF 
WHISPER_DRAKES_WELCOME 
WHISPER_DRAKES_ABILITIES 
WHISPER_DRAKES_SPECIAL 
WHISPER_DRAKES_LOWHEALTH 
WHISPER_GPS_10_CONSTRUCTS 
WHISPER_GPS_1_CONSTRUCT 
WHISPER_GPS_VAROS 
WHISPER_GPS_UROM 
WHISPER_GPS_EREGOS 
WHISPER_GPS_END 
SAY_COMMANDER_AGGRO 
SAY_COMMANDER_GROUND_PHASE 
SAY_COMMANDER_ENGINEERS_DEAD 
SAY_AGGRO 
SAY_START_REPAIR 
SAY_REBUILD_TURRETS 
EMOTE_HARPOON 
EMOTE_PERMA_GROUND 
EMOTE_BREATH 
EMOTE_BERSERK 
SAY_AGGRO 
SAY_SLAY 
PALEHOOF_SOUND_DEATH 
SAY_SUMMON_BROOD 
SAY_SPELL_BOMB 
SAY_SUMMON 
SAY_AGGRO 
SAY_SLAY 
SAY_DEATH 
SAY_INTRO 
SAY_AGGRO 
SAY_SLAY 
SAY_DEATH 
EMOTE_ARCANE_EXPLOSION 
SAY_AGGRO 
SAY_SLAY 
SAY_SPECIAL 
SAY_ENRAGE 
SAY_COUNCIL_AGRO 
SAY_COUNCIL_ENRAGE 
SAY_COUNCIL_SPECIAL 
SAY_COUNCIL_SLAY 
SAY_COUNCIL_COMNT 
SAY_COUNCIL_DEATH 
SUFF_SAY_AGRO 
SUFF_SAY_SLAY 
SUFF_SAY_ENRAGE 
SUFF_SAY_RECAP 
SUFF_EMOTE_ENRAGE 
DESI_SAY_FREED 
DESI_SAY_SLAY 
DESI_SAY_SPEC 
DESI_SAY_RECAP 
ANGER_SAY_FREED 
ANGER_SAY_FREED_2 
ANGER_SAY_SEETHE 
ANGER_EMOTE_SEETHE 
ANGER_SAY_SPITE 
SAY_BROKEN_FREE_0 
SAY_BROKEN_FREE_1 
SAY_BROKEN_FREE_2 
SAY_LOW_HEALTH 
SAY_DEAD 
SAY_BROKEN_SPECIAL 
SAY_BROKEN_HAIL 
SAY_INTRO 
SAY_AGGRO 
SAY_SLAY 
SAY_INCINERATE 
SAY_BLOSSOM 
SAY_CRUSHING 
SAY_DEATH 
SAY_PLAYER_TEXT_1 
SAY_PLAYER_TEXT_2 
SAY_PLAYER_TEXT_3 
SAY_AGGRO 
SAY_SUMMON 
SAY_CURSE 
SAY_KILL_1 
SAY_DIE 
SAY_WIPE 
SAY_INTRO 
SAY_WIPE 
SAY_AGGRO 
SAY_KILL 
SAY_DIE 
EMOTE 
SAY_TAUNT 
SAY_HEAL 
SAY_SURGE 
SAY_AGGRO 
SAY_KILL 
SAY_DIE 
SAY_INTRO 
SAY_PEON_ATTACKED 
SAY_PEON_DIES 
SAY_TAUNT 
SAY_AGGRO 
SAY_SLAY 
SAY_DIE 
SAY_AGGRO 
SAY_SLAY 
SAY_DEATH 
SAY_CALL_EXECUTIONER_A 
SAY_CALL_EXECUTIONER_H 
SAY_INTRO 
SAY_AGGRO 
SAY_KILL 
SAY_MIND 
SAY_FEAR 
SAY_IMAGE 
SAY_DEATH 
SAY_AGGRO 
SAY_20_PERCENT_HP 
SAY_KILL 
SAY_CAST_SACRIFICE 
SAY_50_PERCENT_HP 
SAY_CAST_HELLFIRE 
SAY_DEATH 
EMOTE_ENRAGE 
SAY_AGGRO 
SAY_HAMMER 
SAY_SLAY 
SAY_DEATH 
EMOTE_HAMMER 
SAY_AGGRO 
SAY_DOMINATION 
SAY_SUMMON 
SAY_ENRAGE 
SAY_SLAY 
SAY_DEATH 

Definition at line 22 of file boss_akilzon.cpp.

Function Documentation

◆ AddSC_boss_akilzon()

void AddSC_boss_akilzon ( )

Definition at line 93 of file boss_akilzon.cpp.

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