TrinityCore
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#include "ScriptMgr.h"
#include "InstanceScript.h"
#include "MotionMaster.h"
#include "ObjectAccessor.h"
#include "ScriptedCreature.h"
#include "SpellAuras.h"
#include "SpellScript.h"
#include "utgarde_keep.h"
Go to the source code of this file.
Classes | |
struct | npc_frost_tomb |
struct | boss_keleseth |
struct | npc_vrykul_skeleton |
class | spell_frost_tomb |
class | achievement_on_the_rocks |
Macros | |
#define | SKELETONSPAWN_Z 42.8668f |
Enumerations | |
enum | KelsethEncounter { SPELL_SHADOWBOLT = 43667 , SPELL_FROST_TOMB = 48400 , SPELL_FROST_TOMB_STUN = 42672 , SPELL_FROST_TOMB_SUMMON = 42714 , SPELL_SHADOW_FISSURE = 50657 , SPELL_FULL_HEAL = 17683 , SPELL_DECREPIFY = 42702 , SPELL_BONE_ARMOR = 59386 , NPC_FROSTTOMB = 23965 , NPC_SKELETON = 23970 , NPC_RUNEMAGE = 23960 , NPC_STRATEGIST = 23956 , SAY_START_COMBAT = 1 , SAY_SUMMON_SKELETONS , SAY_FROST_TOMB , SAY_FROST_TOMB_EMOTE , SAY_DEATH , EVENT_SHADOWBOLT = 1 , EVENT_FROST_TOMB , EVENT_SUMMON_SKELETONS , EVENT_DECREPIFY , EVENT_FULL_HEAL , EVENT_SHADOW_FISSURE , EVENT_RESURRECT , DATA_ON_THE_ROCKS } |
Functions | |
void | AddSC_boss_keleseth () |
Variables | |
float const | SkeletonSpawnPoint [1][2] |
float | AttackLoc [3] = {197.636f, 194.046f, 40.8164f} |
#define SKELETONSPAWN_Z 42.8668f |
Definition at line 70 of file boss_keleseth.cpp.
enum KelsethEncounter |
Definition at line 34 of file boss_keleseth.cpp.
void AddSC_boss_keleseth | ( | ) |
float AttackLoc[3] = {197.636f, 194.046f, 40.8164f} |
Definition at line 77 of file boss_keleseth.cpp.
float const SkeletonSpawnPoint[1][2] |
Definition at line 72 of file boss_keleseth.cpp.