TrinityCore
|
This is the complete list of members for SceneMgr, including all inherited members.
_delayedScenes | SceneMgr | private |
_isDebuggingScenes | SceneMgr | private |
_player | SceneMgr | private |
_scenesByInstance | SceneMgr | private |
_standaloneSceneInstanceID | SceneMgr | private |
AddInstanceIdToSceneMap(uint32 sceneInstanceID, SceneTemplate const *sceneTemplate) | SceneMgr | |
CancelScene(uint32 sceneInstanceID, bool removeFromMap=true) | SceneMgr | |
CancelSceneByPackageId(uint32 sceneScriptPackageId) | SceneMgr | |
CancelSceneBySceneId(uint32 sceneId) | SceneMgr | |
GetActiveSceneCount(uint32 sceneScriptPackageId=0) const | SceneMgr | |
GetNewStandaloneSceneInstanceID() | SceneMgr | inline |
GetPlayer() const | SceneMgr | inline |
GetSceneTemplateByInstanceMap() const | SceneMgr | inline |
GetSceneTemplateFromInstanceId(uint32 sceneInstanceID) const | SceneMgr | |
HasScene(uint32 sceneInstanceID, uint32 sceneScriptPackageId=0) const | SceneMgr | |
IsInDebugSceneMode() const | SceneMgr | inline |
OnSceneCancel(uint32 sceneInstanceID) | SceneMgr | |
OnSceneComplete(uint32 sceneInstanceID) | SceneMgr | |
OnSceneTrigger(uint32 sceneInstanceID, std::string const &triggerName) | SceneMgr | |
PlayScene(uint32 sceneId, Position const *position=nullptr) | SceneMgr | |
PlaySceneByPackageId(uint32 sceneScriptPackageId, EnumFlag< SceneFlag > playbackflags, Position const *position=nullptr) | SceneMgr | |
PlaySceneByTemplate(SceneTemplate const *sceneTemplate, Position const *position=nullptr) | SceneMgr | |
RecreateScene(uint32 sceneScriptPackageId, EnumFlag< SceneFlag > playbackflags, Position const *position=nullptr) | SceneMgr | inline |
RemoveAurasDueToSceneId(uint32 sceneId) | SceneMgr | |
RemoveSceneInstanceId(uint32 sceneInstanceID) | SceneMgr | |
SceneMgr(Player *player) | SceneMgr | |
SceneMgr(SceneMgr const &)=delete | SceneMgr | |
SceneMgr(SceneMgr &&)=delete | SceneMgr | |
ToggleDebugSceneMode() | SceneMgr | inline |
TriggerDelayedScenes() | SceneMgr | |
~SceneMgr() | SceneMgr |