TrinityCore
BattlefieldScript Class Referenceabstract

#include <ScriptMgr.h>

+ Inheritance diagram for BattlefieldScript:

Public Member Functions

 ~BattlefieldScript ()
 
virtual BattlefieldGetBattlefield (Map *map) const =0
 
- Public Member Functions inherited from ScriptObject
 ScriptObject (ScriptObject const &right)=delete
 
 ScriptObject (ScriptObject &&right)=delete
 
ScriptObjectoperator= (ScriptObject const &right)=delete
 
ScriptObjectoperator= (ScriptObject &&right)=delete
 
std::string const & GetName () const
 

Protected Member Functions

 BattlefieldScript (char const *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (char const *name)
 
virtual ~ScriptObject ()
 

Detailed Description

Definition at line 491 of file ScriptMgr.h.

Constructor & Destructor Documentation

◆ BattlefieldScript()

BattlefieldScript::BattlefieldScript ( char const *  name)
explicitprotected

Definition at line 2697 of file ScriptMgr.cpp.

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◆ ~BattlefieldScript()

BattlefieldScript::~BattlefieldScript ( )
default

Member Function Documentation

◆ GetBattlefield()

virtual Battlefield * BattlefieldScript::GetBattlefield ( Map map) const
pure virtual

The documentation for this class was generated from the following files: