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TrinityCore
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This is the complete list of members for Group, including all inherited members.
| _getMemberCSlot(ObjectGuid Guid) const | Group | protected |
| _getMemberWSlot(ObjectGuid Guid) | Group | protected |
| _homebindIfInstance(Player *player) | Group | protected |
| _initRaidSubGroupsCounter() | Group | protected |
| _setMembersGroup(ObjectGuid guid, uint8 group) | Group | protected |
| AddInvite(Player *player) | Group | |
| AddLeaderInvite(Player *player) | Group | |
| AddMember(Player *player) | Group | |
| AddRaidMarker(uint8 markerId, uint32 mapId, float positionX, float positionY, float positionZ, ObjectGuid transportGuid=ObjectGuid::Empty) | Group | |
| BroadcastAddonMessagePacket(WorldPacket const *packet, const std::string &prefix, bool ignorePlayersInBGRaid, int group=-1, ObjectGuid ignore=ObjectGuid::Empty) const | Group | |
| BroadcastGroupUpdate(void) | Group | |
| BroadcastPacket(WorldPacket const *packet, bool ignorePlayersInBGRaid, int group=-1, ObjectGuid ignoredPlayer=ObjectGuid::Empty) const | Group | |
| BroadcastWorker(Worker const &worker) const | Group | inline |
| CanJoinBattlegroundQueue(BattlegroundTemplate const *bgOrTemplate, BattlegroundQueueTypeId bgQueueTypeId, uint32 MinPlayerCount, uint32 MaxPlayerCount, bool isRated, uint32 arenaSlot, ObjectGuid &errorGuid) const | Group | |
| ChangeLeader(ObjectGuid guid) | Group | |
| ChangeMembersGroup(ObjectGuid guid, uint8 group) | Group | |
| ConvertToGroup() | Group | |
| ConvertToLFG() | Group | |
| ConvertToRaid() | Group | |
| Create(Player *leader) | Group | |
| DeleteRaidMarker(uint8 markerId) | Group | |
| DelinkMember(ObjectGuid guid) | Group | |
| Disband(bool hideDestroy=false) | Group | |
| EndReadyCheck() | Group | |
| GetCountdownInfo(CountdownTimerType timerType) const | Group | |
| GetDbStoreId() const | Group | inline |
| GetDifficultyID(MapEntry const *mapEntry) const | Group | |
| GetDungeonDifficultyID() const | Group | inline |
| GetGroupCategory() const | Group | inline |
| GetGroupFlags() const | Group | inline |
| GetGUID() const | Group | |
| GetInvited(ObjectGuid guid) const | Group | |
| GetInvited(const std::string &name) const | Group | |
| GetInviteeCount() const | Group | inline |
| GetLeaderGUID() const | Group | |
| GetLeaderName() const | Group | |
| GetLegacyRaidDifficultyID() const | Group | inline |
| GetLfgRoles(ObjectGuid guid) const | Group | |
| GetLooterGuid() const | Group | |
| GetLootMethod() const | Group | |
| GetLootThreshold() const | Group | |
| GetMasterLooterGuid() const | Group | |
| GetMemberFlags(ObjectGuid guid) const | Group | |
| GetMemberGroup(ObjectGuid guid) const | Group | |
| GetMemberGUID(std::string const &name) const | Group | |
| GetMembers() | Group | inline |
| GetMembers() const | Group | inline |
| GetMembersCount() const | Group | inline |
| GetMemberSlots() const | Group | inline |
| GetRaidDifficultyID() const | Group | inline |
| GetRecentInstanceId(uint32 mapId) const | Group | inline |
| GetRecentInstanceOwner(uint32 mapId) const | Group | inline |
| GetRestrictPings() const | Group | |
| GetWeakPtr() const | Group | inline |
| Group() | Group | |
| HasFreeSlotSubGroup(uint8 subgroup) const | Group | |
| InvitesList typedef | Group | protected |
| IsAssistant(ObjectGuid guid) const | Group | inline |
| isBFGroup() const | Group | |
| isBGGroup() const | Group | |
| IsCreated() const | Group | |
| IsFull() const | Group | |
| IsLeader(ObjectGuid guid) const | Group | |
| isLFGGroup() const | Group | |
| IsMember(ObjectGuid guid) const | Group | |
| isRaidGroup() const | Group | |
| IsReadyCheckCompleted(void) const | Group | |
| IsReadyCheckStarted(void) const | Group | inline |
| LinkMember(GroupReference *pRef) | Group | |
| LinkOwnedInstance(GroupInstanceReference *ref) | Group | |
| LoadGroupFromDB(Field *field) | Group | |
| LoadMemberFromDB(ObjectGuid::LowType guidLow, uint8 memberFlags, uint8 subgroup, uint8 roles) | Group | |
| m_activeMarkers | Group | protected |
| m_bfGroup | Group | protected |
| m_bgGroup | Group | protected |
| m_countdowns | Group | protected |
| m_dbStoreId | Group | protected |
| m_dungeonDifficulty | Group | protected |
| m_groupCategory | Group | protected |
| m_groupFlags | Group | protected |
| m_guid | Group | protected |
| m_invitees | Group | protected |
| m_isLeaderOffline | Group | protected |
| m_leaderFactionGroup | Group | protected |
| m_leaderGuid | Group | protected |
| m_leaderName | Group | protected |
| m_leaderOfflineTimer | Group | protected |
| m_legacyRaidDifficulty | Group | protected |
| m_looterGuid | Group | protected |
| m_lootMethod | Group | protected |
| m_lootThreshold | Group | protected |
| m_markers | Group | protected |
| m_masterLooterGuid | Group | protected |
| m_memberMgr | Group | protected |
| m_memberSlots | Group | protected |
| m_ownedInstancesMgr | Group | protected |
| m_pingRestriction | Group | protected |
| m_raidDifficulty | Group | protected |
| m_readyCheckStarted | Group | protected |
| m_readyCheckTimer | Group | protected |
| m_recentInstances | Group | protected |
| m_scriptRef | Group | protected |
| m_subGroupsCounts | Group | protected |
| m_targetIcons | Group | protected |
| member_citerator typedef | Group | |
| member_witerator typedef | Group | protected |
| MemberSlotList typedef | Group | |
| RemoveAllInvites() | Group | |
| RemoveInvite(Player *player) | Group | |
| RemoveMember(ObjectGuid guid, RemoveMethod method=GROUP_REMOVEMETHOD_DEFAULT, ObjectGuid kicker=ObjectGuid::Empty, const char *reason=nullptr) | Group | |
| RemoveUniqueGroupMemberFlag(GroupMemberFlags flag) | Group | |
| ResetInstances(InstanceResetMethod method, Player *notifyPlayer) | Group | |
| ResetMemberReadyChecked(void) | Group | |
| SameSubGroup(ObjectGuid guid1, ObjectGuid guid2) const | Group | |
| SameSubGroup(ObjectGuid guid1, MemberSlot const *slot2) const | Group | |
| SameSubGroup(Player const *member1, Player const *member2) const | Group | |
| SelectNewPartyOrRaidLeader() | Group | |
| SendRaidMarkersChanged(WorldSession *session=nullptr) const | Group | |
| SendTargetIconList(WorldSession *session) const | Group | |
| SendUpdate() const | Group | |
| SendUpdateDestroyGroupToPlayer(Player *player) const | Group | |
| SendUpdateToPlayer(ObjectGuid playerGUID, MemberSlot const *slot=nullptr) const | Group | |
| SetBattlefieldGroup(Battlefield *bf) | Group | |
| SetBattlegroundGroup(Battleground *bg) | Group | |
| SetDungeonDifficultyID(Difficulty difficulty) | Group | |
| SetEveryoneIsAssistant(bool apply) | Group | |
| SetGroupMemberFlag(ObjectGuid guid, bool apply, GroupMemberFlags flag) | Group | |
| SetLegacyRaidDifficultyID(Difficulty difficulty) | Group | |
| SetLfgRoles(ObjectGuid guid, uint8 roles) | Group | |
| SetLooterGuid(ObjectGuid guid) | Group | |
| SetLootMethod(LootMethod method) | Group | |
| SetLootThreshold(ItemQualities threshold) | Group | |
| SetMasterLooterGuid(ObjectGuid guid) | Group | |
| SetMemberReadyCheck(ObjectGuid guid, bool ready) | Group | |
| SetMemberReadyCheck(MemberSlot *slot, bool ready) | Group | |
| SetMemberReadyChecked(MemberSlot *slot) | Group | |
| SetOfflineMembersReadyChecked(void) | Group | |
| SetRaidDifficultyID(Difficulty difficulty) | Group | |
| SetRecentInstance(uint32 mapId, ObjectGuid instanceOwner, uint32 instanceId) | Group | inline |
| SetRestrictPingsTo(RestrictPingsTo restrictTo) | Group | |
| SetTargetIcon(uint8 symbol, ObjectGuid target, ObjectGuid changedBy) | Group | |
| StartCountdown(CountdownTimerType timerType, Seconds duration, Optional< time_t > startTime={ }) | Group | |
| StartLeaderOfflineTimer() | Group | |
| StartReadyCheck(ObjectGuid starterGuid, Milliseconds duration=Milliseconds(READYCHECK_DURATION)) | Group | |
| StopLeaderOfflineTimer() | Group | |
| SubGroupCounterDecrease(uint8 subgroup) | Group | protected |
| SubGroupCounterIncrease(uint8 subgroup) | Group | protected |
| SwapMembersGroups(ObjectGuid firstGuid, ObjectGuid secondGuid) | Group | |
| ToggleGroupMemberFlag(member_witerator slot, uint8 flag, bool apply) | Group | protected |
| Update(uint32 diff) | Group | |
| UpdateLooterGuid(WorldObject *pLootedObject, bool ifneed=false) | Group | |
| UpdatePlayerOutOfRange(Player const *player) const | Group | |
| UpdateReadyCheck(uint32 diff) | Group | |
| ~Group() | Group |