#include <Item.h>
Definition at line 160 of file Item.h.
◆ BonusListIDs
uint16 ItemDynamicFieldGems::BonusListIDs[16] |
◆ Context
uint8 ItemDynamicFieldGems::Context |
◆ ItemId
uint32 ItemDynamicFieldGems::ItemId |
The documentation for this struct was generated from the following file:
- server/game/Entities/Item/Item.h