TrinityCore
|
This is the complete list of members for InstanceLockMgr, including all inherited members.
_instanceLockDataById | InstanceLockMgr | private |
_instanceLocksByPlayer | InstanceLockMgr | private |
_locksMutex | InstanceLockMgr | mutableprivate |
_temporaryInstanceLocksByPlayer | InstanceLockMgr | private |
_unloading | InstanceLockMgr | private |
CanJoinInstanceLock(ObjectGuid const &playerGuid, MapDb2Entries const &entries, InstanceLock const *instanceLock) const | InstanceLockMgr | |
CreateInstanceLockForNewInstance(ObjectGuid const &playerGuid, MapDb2Entries const &entries, uint32 instanceId) | InstanceLockMgr | |
FindActiveInstanceLock(ObjectGuid const &playerGuid, MapDb2Entries const &entries) const | InstanceLockMgr | |
FindActiveInstanceLock(ObjectGuid const &playerGuid, MapDb2Entries const &entries, bool ignoreTemporary, bool ignoreExpired) const | InstanceLockMgr | private |
FindInstanceLock(LockMap const &locks, ObjectGuid const &playerGuid, MapDb2Entries const &entries) | InstanceLockMgr | privatestatic |
GetInstanceLocksForPlayer(ObjectGuid const &playerGuid) const | InstanceLockMgr | |
GetNextResetTime(MapDb2Entries const &entries) | InstanceLockMgr | static |
GetStatistics() const | InstanceLockMgr | |
Instance() | InstanceLockMgr | static |
InstanceLockMgr() | InstanceLockMgr | private |
InstanceLockMgr(InstanceLockMgr const &right)=delete | InstanceLockMgr | private |
InstanceLockMgr(InstanceLockMgr &&right)=delete | InstanceLockMgr | private |
Load() | InstanceLockMgr | |
LockMap typedef | InstanceLockMgr | private |
OnSharedInstanceLockDataDelete(uint32 instanceId) | InstanceLockMgr | |
operator=(InstanceLockMgr const &right)=delete | InstanceLockMgr | private |
operator=(InstanceLockMgr &&right)=delete | InstanceLockMgr | private |
PlayerLockMap typedef | InstanceLockMgr | private |
ResetInstanceLocksForPlayer(ObjectGuid const &playerGuid, Optional< uint32 > mapId, Optional< Difficulty > difficulty, std::vector< InstanceLock const * > *locksReset, std::vector< InstanceLock const * > *locksFailedToReset) | InstanceLockMgr | |
Unload() | InstanceLockMgr | |
UpdateInstanceLockExtensionForPlayer(ObjectGuid const &playerGuid, MapDb2Entries const &entries, bool extended) | InstanceLockMgr | |
UpdateInstanceLockForPlayer(CharacterDatabaseTransaction trans, ObjectGuid const &playerGuid, MapDb2Entries const &entries, InstanceLockUpdateEvent &&updateEvent) | InstanceLockMgr | |
UpdateSharedInstanceLock(CharacterDatabaseTransaction trans, InstanceLockUpdateEvent &&updateEvent) | InstanceLockMgr | |
~InstanceLockMgr() | InstanceLockMgr | private |