TrinityCore
WorldPackets::Loot::LootCurrency Struct Reference

#include <LootPackets.h>

Public Attributes

uint32 CurrencyID = 0
 
uint32 Quantity = 0
 
uint8 LootListID = 0
 
uint8 UIType = 0
 

Detailed Description

Definition at line 52 of file LootPackets.h.

Member Data Documentation

◆ CurrencyID

uint32 WorldPackets::Loot::LootCurrency::CurrencyID = 0

Definition at line 54 of file LootPackets.h.

◆ LootListID

uint8 WorldPackets::Loot::LootCurrency::LootListID = 0

Definition at line 56 of file LootPackets.h.

◆ Quantity

uint32 WorldPackets::Loot::LootCurrency::Quantity = 0

Definition at line 55 of file LootPackets.h.

◆ UIType

uint8 WorldPackets::Loot::LootCurrency::UIType = 0

Definition at line 57 of file LootPackets.h.


The documentation for this struct was generated from the following file: