TrinityCore
ExpectedStatModEntry Struct Reference

#include <DB2Structure.h>

Public Attributes

uint32 ID
 
float CreatureHealthMod
 
float PlayerHealthMod
 
float CreatureAutoAttackDPSMod
 
float CreatureArmorMod
 
float PlayerManaMod
 
float PlayerPrimaryStatMod
 
float PlayerSecondaryStatMod
 
float ArmorConstantMod
 
float CreatureSpellDamageMod
 

Detailed Description

Definition at line 1552 of file DB2Structure.h.

Member Data Documentation

◆ ArmorConstantMod

float ExpectedStatModEntry::ArmorConstantMod

Definition at line 1562 of file DB2Structure.h.

◆ CreatureArmorMod

float ExpectedStatModEntry::CreatureArmorMod

Definition at line 1558 of file DB2Structure.h.

◆ CreatureAutoAttackDPSMod

float ExpectedStatModEntry::CreatureAutoAttackDPSMod

Definition at line 1557 of file DB2Structure.h.

◆ CreatureHealthMod

float ExpectedStatModEntry::CreatureHealthMod

Definition at line 1555 of file DB2Structure.h.

◆ CreatureSpellDamageMod

float ExpectedStatModEntry::CreatureSpellDamageMod

Definition at line 1563 of file DB2Structure.h.

◆ ID

uint32 ExpectedStatModEntry::ID

Definition at line 1554 of file DB2Structure.h.

◆ PlayerHealthMod

float ExpectedStatModEntry::PlayerHealthMod

Definition at line 1556 of file DB2Structure.h.

◆ PlayerManaMod

float ExpectedStatModEntry::PlayerManaMod

Definition at line 1559 of file DB2Structure.h.

◆ PlayerPrimaryStatMod

float ExpectedStatModEntry::PlayerPrimaryStatMod

Definition at line 1560 of file DB2Structure.h.

◆ PlayerSecondaryStatMod

float ExpectedStatModEntry::PlayerSecondaryStatMod

Definition at line 1561 of file DB2Structure.h.


The documentation for this struct was generated from the following file: