TrinityCore
GtCombatRatingsMultByILvl Struct Reference

#include <GameTables.h>

Public Attributes

float ArmorMultiplier = 0.0f
 
float WeaponMultiplier = 0.0f
 
float TrinketMultiplier = 0.0f
 
float JewelryMultiplier = 0.0f
 

Detailed Description

Definition at line 103 of file GameTables.h.

Member Data Documentation

◆ ArmorMultiplier

float GtCombatRatingsMultByILvl::ArmorMultiplier = 0.0f

Definition at line 105 of file GameTables.h.

◆ JewelryMultiplier

float GtCombatRatingsMultByILvl::JewelryMultiplier = 0.0f

Definition at line 108 of file GameTables.h.

◆ TrinketMultiplier

float GtCombatRatingsMultByILvl::TrinketMultiplier = 0.0f

Definition at line 107 of file GameTables.h.

◆ WeaponMultiplier

float GtCombatRatingsMultByILvl::WeaponMultiplier = 0.0f

Definition at line 106 of file GameTables.h.


The documentation for this struct was generated from the following file: