TrinityCore
Trinity::PlayerAtMinimumRangeAway Class Reference

#include <GridNotifiers.h>

Public Member Functions

 PlayerAtMinimumRangeAway (Unit const *unit, float fMinRange)
 
bool operator() (Player *player) const
 

Private Attributes

Unit const * unit
 
float fRange
 

Detailed Description

Definition at line 1650 of file GridNotifiers.h.

Constructor & Destructor Documentation

◆ PlayerAtMinimumRangeAway()

Trinity::PlayerAtMinimumRangeAway::PlayerAtMinimumRangeAway ( Unit const *  unit,
float  fMinRange 
)
inline

Definition at line 1653 of file GridNotifiers.h.

Member Function Documentation

◆ operator()()

bool Trinity::PlayerAtMinimumRangeAway::operator() ( Player player) const
inline

Definition at line 1655 of file GridNotifiers.h.

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Member Data Documentation

◆ fRange

float Trinity::PlayerAtMinimumRangeAway::fRange
private

Definition at line 1666 of file GridNotifiers.h.

◆ unit

Unit const* Trinity::PlayerAtMinimumRangeAway::unit
private

Definition at line 1665 of file GridNotifiers.h.


The documentation for this class was generated from the following file: