TrinityCore
WorldPackets::Guild::GuildPartyState Class Referencefinal

#include <GuildPackets.h>

+ Inheritance diagram for WorldPackets::Guild::GuildPartyState:

Public Member Functions

 GuildPartyState ()
 
WorldPacket const * Write () override
 
- Public Member Functions inherited from WorldPackets::ServerPacket
 ServerPacket (OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
 
void Read () override final
 
void Clear ()
 
WorldPacket && Move ()
 
void ShrinkToFit ()
 
OpcodeServer GetOpcode () const
 
- Public Member Functions inherited from WorldPackets::Packet
 Packet (WorldPacket &&worldPacket)
 
virtual ~Packet ()=default
 
 Packet (Packet const &right)=delete
 
Packetoperator= (Packet const &right)=delete
 
virtual WorldPacket const * Write ()=0
 
virtual void Read ()=0
 
WorldPacket const * GetRawPacket () const
 
size_t GetSize () const
 
ConnectionType GetConnection () const
 

Public Attributes

float GuildXPEarnedMult = 0.0f
 
int32 NumMembers = 0
 
int32 NumRequired = 0
 
bool InGuildParty = false
 

Additional Inherited Members

- Protected Attributes inherited from WorldPackets::Packet
WorldPacket _worldPacket
 

Detailed Description

Definition at line 662 of file GuildPackets.h.

Constructor & Destructor Documentation

◆ GuildPartyState()

WorldPackets::Guild::GuildPartyState::GuildPartyState ( )
inline

Definition at line 665 of file GuildPackets.h.

Member Function Documentation

◆ Write()

WorldPacket const * WorldPackets::Guild::GuildPartyState::Write ( )
overridevirtual

Implements WorldPackets::Packet.

Definition at line 516 of file GuildPackets.cpp.

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Member Data Documentation

◆ GuildXPEarnedMult

float WorldPackets::Guild::GuildPartyState::GuildXPEarnedMult = 0.0f

Definition at line 669 of file GuildPackets.h.

◆ InGuildParty

bool WorldPackets::Guild::GuildPartyState::InGuildParty = false

Definition at line 672 of file GuildPackets.h.

◆ NumMembers

int32 WorldPackets::Guild::GuildPartyState::NumMembers = 0

Definition at line 670 of file GuildPackets.h.

◆ NumRequired

int32 WorldPackets::Guild::GuildPartyState::NumRequired = 0

Definition at line 671 of file GuildPackets.h.


The documentation for this class was generated from the following files: