TrinityCore
Runes Struct Reference

#include <Player.h>

Public Member Functions

void SetRuneState (uint8 index, bool set=true)
 

Public Attributes

std::deque< uint8CooldownOrder
 
uint32 Cooldown [MAX_RUNES]
 
uint8 RuneState
 

Detailed Description

Definition at line 393 of file Player.h.

Member Function Documentation

◆ SetRuneState()

void Runes::SetRuneState ( uint8  index,
bool  set = true 
)

Definition at line 26344 of file Player.cpp.

Member Data Documentation

◆ Cooldown

uint32 Runes::Cooldown[MAX_RUNES]

Definition at line 396 of file Player.h.

◆ CooldownOrder

std::deque<uint8> Runes::CooldownOrder

Definition at line 395 of file Player.h.

◆ RuneState

uint8 Runes::RuneState

Definition at line 397 of file Player.h.


The documentation for this struct was generated from the following files: