TrinityCore
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#include <Player.h>
Public Member Functions | |
void | SetRuneState (uint8 index, bool set=true) |
Public Attributes | |
std::deque< uint8 > | CooldownOrder |
uint32 | Cooldown [MAX_RUNES] |
uint8 | RuneState |
void Runes::SetRuneState | ( | uint8 | index, |
bool | set = true |
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Definition at line 26344 of file Player.cpp.