TrinityCore
Loading...
Searching...
No Matches
WorldPackets::Spells::SpellCooldownStruct Struct Reference

#include <SpellPackets.h>

Public Member Functions

 SpellCooldownStruct ()
 
 SpellCooldownStruct (uint32 spellId, uint32 forcedCooldown)
 

Public Attributes

uint32 SrecID = 0
 
uint32 ForcedCooldown = 0
 
float ModRate = 1.0f
 

Constructor & Destructor Documentation

◆ SpellCooldownStruct() [1/2]

WorldPackets::Spells::SpellCooldownStruct::SpellCooldownStruct ( )
inline
601{ }

◆ SpellCooldownStruct() [2/2]

WorldPackets::Spells::SpellCooldownStruct::SpellCooldownStruct ( uint32  spellId,
uint32  forcedCooldown 
)
inline
602: SrecID(spellId), ForcedCooldown(forcedCooldown) { }
uint32 ForcedCooldown
Definition: SpellPackets.h:605
uint32 SrecID
Definition: SpellPackets.h:604

Member Data Documentation

◆ ForcedCooldown

uint32 WorldPackets::Spells::SpellCooldownStruct::ForcedCooldown = 0

◆ ModRate

float WorldPackets::Spells::SpellCooldownStruct::ModRate = 1.0f

◆ SrecID

uint32 WorldPackets::Spells::SpellCooldownStruct::SrecID = 0

The documentation for this struct was generated from the following file: