Definition at line 3031 of file DB2Stores.cpp.
◆ IsInside()
bool UiMapAssignmentStatus::IsInside |
( |
| ) |
const |
|
inline |
◆ AreaPriority
int8 UiMapAssignmentStatus::AreaPriority = -1 |
◆ DistanceToRegionBottom
float UiMapAssignmentStatus::DistanceToRegionBottom = std::numeric_limits<float>::max() |
◆ DistanceToRegionCenterSquared
float UiMapAssignmentStatus::DistanceToRegionCenterSquared = std::numeric_limits<float>::max() |
◆ DistanceToRegionEdgeSquared
float UiMapAssignmentStatus::DistanceToRegionEdgeSquared = std::numeric_limits<float>::max() |
◆ DistanceToRegionTop
float UiMapAssignmentStatus::DistanceToRegionTop = std::numeric_limits<float>::max() |
struct { ... } UiMapAssignmentStatus::Inside |
◆ MapPriority
int8 UiMapAssignmentStatus::MapPriority = 3 |
struct { ... } UiMapAssignmentStatus::Outside |
◆ UiMapAssignment
◆ WmoPriority
int8 UiMapAssignmentStatus::WmoPriority = 3 |
The documentation for this struct was generated from the following file: