TrinityCore
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#include "MapDefines.h"
Go to the source code of this file.
Variables | |
u_map_magic const | MapMagic = { { 'M','A','P','S' } } |
uint32 const | MapVersionMagic = 10 |
u_map_magic const | MapAreaMagic = { { 'A','R','E','A' } } |
u_map_magic const | MapHeightMagic = { { 'M','H','G','T' } } |
u_map_magic const | MapLiquidMagic = { { 'M','L','I','Q' } } |
u_map_magic const MapAreaMagic = { { 'A','R','E','A' } } |
Definition at line 22 of file MapDefines.cpp.
u_map_magic const MapHeightMagic = { { 'M','H','G','T' } } |
Definition at line 23 of file MapDefines.cpp.
u_map_magic const MapLiquidMagic = { { 'M','L','I','Q' } } |
Definition at line 24 of file MapDefines.cpp.
u_map_magic const MapMagic = { { 'M','A','P','S' } } |
Definition at line 20 of file MapDefines.cpp.
uint32 const MapVersionMagic = 10 |
Definition at line 21 of file MapDefines.cpp.