TrinityCore
Trinity::GameObjectWorker< Functor > Struct Template Reference

#include <GridNotifiers.h>

Public Member Functions

 GameObjectWorker (WorldObject const *searcher, Functor &func)
 
void Visit (GameObjectMapType &m)
 
template<class NOT_INTERESTED >
void Visit (GridRefManager< NOT_INTERESTED > &)
 

Private Attributes

Functor & _func
 
PhaseShift const * _phaseShift
 

Detailed Description

template<class Functor>
struct Trinity::GameObjectWorker< Functor >

Definition at line 409 of file GridNotifiers.h.

Constructor & Destructor Documentation

◆ GameObjectWorker()

template<class Functor >
Trinity::GameObjectWorker< Functor >::GameObjectWorker ( WorldObject const *  searcher,
Functor &  func 
)
inline

Definition at line 411 of file GridNotifiers.h.

Member Function Documentation

◆ Visit() [1/2]

template<class Functor >
void Trinity::GameObjectWorker< Functor >::Visit ( GameObjectMapType m)
inline

Definition at line 414 of file GridNotifiers.h.

+ Here is the call graph for this function:

◆ Visit() [2/2]

template<class Functor >
template<class NOT_INTERESTED >
void Trinity::GameObjectWorker< Functor >::Visit ( GridRefManager< NOT_INTERESTED > &  )
inline

Definition at line 421 of file GridNotifiers.h.

Member Data Documentation

◆ _func

template<class Functor >
Functor& Trinity::GameObjectWorker< Functor >::_func
private

Definition at line 424 of file GridNotifiers.h.

◆ _phaseShift

template<class Functor >
PhaseShift const* Trinity::GameObjectWorker< Functor >::_phaseShift
private

Definition at line 425 of file GridNotifiers.h.


The documentation for this struct was generated from the following file: