TrinityCore
AchievementScript Class Reference

#include <ScriptMgr.h>

+ Inheritance diagram for AchievementScript:

Public Member Functions

 ~AchievementScript ()
 
virtual void OnCompleted (Player *player, AchievementEntry const *achievement)
 
- Public Member Functions inherited from ScriptObject
 ScriptObject (ScriptObject const &right)=delete
 
 ScriptObject (ScriptObject &&right)=delete
 
ScriptObjectoperator= (ScriptObject const &right)=delete
 
ScriptObjectoperator= (ScriptObject &&right)=delete
 
std::string const & GetName () const
 

Protected Member Functions

 AchievementScript (char const *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (char const *name)
 
virtual ~ScriptObject ()
 

Detailed Description

Definition at line 666 of file ScriptMgr.h.

Constructor & Destructor Documentation

◆ AchievementScript()

AchievementScript::AchievementScript ( char const *  name)
explicitprotected

Definition at line 2854 of file ScriptMgr.cpp.

+ Here is the call graph for this function:

◆ ~AchievementScript()

AchievementScript::~AchievementScript ( )
default

Member Function Documentation

◆ OnCompleted()

void AchievementScript::OnCompleted ( Player player,
AchievementEntry const *  achievement 
)
virtual

Reimplemented in achievement_newbie, and achievement_just_a_pup.

Definition at line 2862 of file ScriptMgr.cpp.


The documentation for this class was generated from the following files: