TrinityCore
SceneObject.h File Reference
#include "Object.h"
#include "GridObject.h"
+ Include dependency graph for SceneObject.h:
+ This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

class  SceneObject
 
struct  SceneObject::ValuesUpdateForPlayerWithMaskSender
 

Enumerations

enum class  SceneType : uint32 { Normal = 0 , PetBattle = 1 }
 

Enumeration Type Documentation

◆ SceneType

enum class SceneType : uint32
strong
Enumerator
Normal 
PetBattle 

Definition at line 26 of file SceneObject.h.