TrinityCore
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Go to the source code of this file.
Classes | |
class | SceneObject |
struct | SceneObject::ValuesUpdateForPlayerWithMaskSender |
Enumerations | |
enum class | SceneType : uint32 { Normal = 0 , PetBattle = 1 } |
Enumerator | |
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Normal | |
PetBattle |
Definition at line 26 of file SceneObject.h.