| _assaultEnabled | battleground_eye_of_the_storm | private |
| _assaultStackCount | battleground_eye_of_the_storm | private |
| _controlZoneHandlers | battleground_eye_of_the_storm | private |
| _doorGUIDs | battleground_eye_of_the_storm | private |
| _flagAssaultTimer | battleground_eye_of_the_storm | private |
| _flagGUID | battleground_eye_of_the_storm | private |
| _honorScoreTics | battleground_eye_of_the_storm | private |
| _honorTics | battleground_eye_of_the_storm | private |
| _pointsTimer | battleground_eye_of_the_storm | private |
| AddPoint(Team team, uint32 points) | battleground_eye_of_the_storm | inline |
| ApplyAssaultDebuffToPlayer(Player *player) | battleground_eye_of_the_storm | inline |
| battleground | BattlegroundScript | protected |
| battleground_eye_of_the_storm(BattlegroundMap *map) | battleground_eye_of_the_storm | inlineexplicit |
| battlegroundMap | BattlegroundScript | protected |
| BattlegroundScript(BattlegroundMap *map) noexcept | BattlegroundScript | explicit |
| BG_EY_EVENT_START_BATTLE | battleground_eye_of_the_storm | static |
| BG_EY_FLAG_ASSAULT_TIMER | battleground_eye_of_the_storm | static |
| BG_EY_FLAG_BRUTAL_ASSAULT_STACK_COUNT | battleground_eye_of_the_storm | static |
| BG_EY_FlagPoints | battleground_eye_of_the_storm | static |
| BG_EY_TickPoints | battleground_eye_of_the_storm | static |
| CanCaptureFlag(AreaTrigger *areaTrigger, Player *player) override | battleground_eye_of_the_storm | inlinevirtual |
| DoAction(uint32 actionId, WorldObject *source=nullptr, WorldObject *target=nullptr) | ZoneScript | inlinevirtual |
| DoForFlagKeepers(Action const &action) const | battleground_eye_of_the_storm | inline |
| EventTeamCapturedPoint(TeamId teamId, uint32 point, GameObject *controlZone) const | battleground_eye_of_the_storm | inline |
| EventTeamLostPoint(TeamId teamId, uint32 point, GameObject *controlZone) const | battleground_eye_of_the_storm | inline |
| GetControlledBaseCount(TeamId teamId) const | battleground_eye_of_the_storm | inline |
| GetCreatureEntry(ObjectGuid::LowType, CreatureData const *data) | ZoneScript | virtual |
| GetData(uint32) const | ZoneScript | inlinevirtual |
| GetData64(uint32) const | ZoneScript | inlinevirtual |
| GetGameObjectEntry(ObjectGuid::LowType, uint32 entry) | ZoneScript | inlinevirtual |
| GetGuidData(uint32) const | ZoneScript | inlinevirtual |
| GetPrematureWinner() override | battleground_eye_of_the_storm | inlinevirtual |
| OnAreaTriggerCreate(AreaTrigger *areaTrigger) | ZoneScript | inlinevirtual |
| OnAreaTriggerRemove(AreaTrigger *areaTrigger) | ZoneScript | inlinevirtual |
| OnCaptureFlag(AreaTrigger *areaTrigger, Player *player) override | battleground_eye_of_the_storm | inlinevirtual |
| OnCreatureCreate(Creature *) | ZoneScript | inlinevirtual |
| OnCreatureGroupDepleted(CreatureGroup const *creatureGroup) | ZoneScript | inlinevirtual |
| OnCreatureRemove(Creature *) | ZoneScript | inlinevirtual |
| OnEnd(Team winner) override | battleground_eye_of_the_storm | inlinevirtual |
| OnFlagDropped(ObjectGuid const &flagGuid, Player *player) | ZoneScript | inlinevirtual |
| OnFlagStateChange(GameObject *, FlagState, FlagState newValue, Player *player) override | battleground_eye_of_the_storm | inlinevirtual |
| OnFlagTaken(GameObject *flag, Player *player) | ZoneScript | inlinevirtual |
| OnGameObjectCreate(GameObject *gameObject) override | battleground_eye_of_the_storm | inlinevirtual |
| OnGameObjectRemove(GameObject *) | ZoneScript | inlinevirtual |
| OnInit() override | battleground_eye_of_the_storm | inlinevirtual |
| OnPlayerJoined(Player *player, bool inBattleground) | BattlegroundScript | inlinevirtual |
| OnPlayerKilled(Player *victim, Player *killer) | BattlegroundScript | inlinevirtual |
| OnPlayerLeft(Player *player) | BattlegroundScript | inlinevirtual |
| OnPrepareStage1() | BattlegroundScript | inlinevirtual |
| OnPrepareStage2() | BattlegroundScript | inlinevirtual |
| OnPrepareStage3() | BattlegroundScript | inlinevirtual |
| OnStart() override | battleground_eye_of_the_storm | inlinevirtual |
| OnUnitDeath(Unit *unit) | ZoneScript | inlinevirtual |
| OnUnitKilled(Creature *victim, Unit *killer) | BattlegroundScript | inlinevirtual |
| OnUpdate(uint32 diff) override | battleground_eye_of_the_storm | inlinevirtual |
| operator=(ZoneScript const &right) | ZoneScript | |
| operator=(ZoneScript &&right) noexcept | ZoneScript | |
| POINTS_TICK_TIME | battleground_eye_of_the_storm | static |
| ProcessEvent(WorldObject *obj, uint32 eventId, WorldObject *invoker) override | battleground_eye_of_the_storm | inlinevirtual |
| PVP_STAT_FLAG_CAPTURES enum value | battleground_eye_of_the_storm | |
| PvpStats enum name | battleground_eye_of_the_storm | |
| RemoveAssaultDebuffFromPlayer(Player *player) | battleground_eye_of_the_storm | inline |
| ResetAssaultDebuff() | battleground_eye_of_the_storm | inline |
| SetData(uint32, uint32) | ZoneScript | inlinevirtual |
| SetData64(uint32, uint64) | ZoneScript | inlinevirtual |
| SetGuidData(uint32, ObjectGuid) | ZoneScript | inlinevirtual |
| TriggerGameEvent(uint32 gameEventId, WorldObject *source=nullptr, WorldObject *target=nullptr) override | BattlegroundScript | virtual |
| UpdatePointsCount(TeamId teamId) const | battleground_eye_of_the_storm | inline |
| UpdateTeamScore(TeamId Team) const | battleground_eye_of_the_storm | inline |
| UpdateWorldState(int32 worldStateId, int32 value, bool hidden=false) const | BattlegroundScript | protected |
| ZoneScript() noexcept | ZoneScript | |
| ZoneScript(ZoneScript const &right) | ZoneScript | |
| ZoneScript(ZoneScript &&right) noexcept | ZoneScript | |
| ~BattlegroundScript() override=default | BattlegroundScript | |
| ~ZoneScript() | ZoneScript | virtual |