TrinityCore
CombatAI.h File Reference
#include "CreatureAI.h"
#include "EventMap.h"
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Classes

class  AggressorAI
 
class  CombatAI
 
class  CasterAI
 
struct  TurretAI
 
struct  VehicleAI
 

Macros

#define VEHICLE_CONDITION_CHECK_TIME   1000
 
#define VEHICLE_DISMISS_TIME   5000
 

Typedefs

typedef std::vector< uint32SpellVector
 

Macro Definition Documentation

◆ VEHICLE_CONDITION_CHECK_TIME

#define VEHICLE_CONDITION_CHECK_TIME   1000

Definition at line 82 of file CombatAI.h.

◆ VEHICLE_DISMISS_TIME

#define VEHICLE_DISMISS_TIME   5000

Definition at line 83 of file CombatAI.h.

Typedef Documentation

◆ SpellVector

typedef std::vector<uint32> SpellVector

Definition at line 35 of file CombatAI.h.