TrinityCore
ExpectedStatEntry Struct Reference

#include <DB2Structure.h>

Public Attributes

uint32 ID
 
int32 ExpansionID
 
float CreatureHealth
 
float PlayerHealth
 
float CreatureAutoAttackDps
 
float CreatureArmor
 
float PlayerMana
 
float PlayerPrimaryStat
 
float PlayerSecondaryStat
 
float ArmorConstant
 
float CreatureSpellDamage
 
uint32 Lvl
 

Detailed Description

Definition at line 1536 of file DB2Structure.h.

Member Data Documentation

◆ ArmorConstant

float ExpectedStatEntry::ArmorConstant

Definition at line 1547 of file DB2Structure.h.

◆ CreatureArmor

float ExpectedStatEntry::CreatureArmor

Definition at line 1543 of file DB2Structure.h.

◆ CreatureAutoAttackDps

float ExpectedStatEntry::CreatureAutoAttackDps

Definition at line 1542 of file DB2Structure.h.

◆ CreatureHealth

float ExpectedStatEntry::CreatureHealth

Definition at line 1540 of file DB2Structure.h.

◆ CreatureSpellDamage

float ExpectedStatEntry::CreatureSpellDamage

Definition at line 1548 of file DB2Structure.h.

◆ ExpansionID

int32 ExpectedStatEntry::ExpansionID

Definition at line 1539 of file DB2Structure.h.

◆ ID

uint32 ExpectedStatEntry::ID

Definition at line 1538 of file DB2Structure.h.

◆ Lvl

uint32 ExpectedStatEntry::Lvl

Definition at line 1549 of file DB2Structure.h.

◆ PlayerHealth

float ExpectedStatEntry::PlayerHealth

Definition at line 1541 of file DB2Structure.h.

◆ PlayerMana

float ExpectedStatEntry::PlayerMana

Definition at line 1544 of file DB2Structure.h.

◆ PlayerPrimaryStat

float ExpectedStatEntry::PlayerPrimaryStat

Definition at line 1545 of file DB2Structure.h.

◆ PlayerSecondaryStat

float ExpectedStatEntry::PlayerSecondaryStat

Definition at line 1546 of file DB2Structure.h.


The documentation for this struct was generated from the following file: