TrinityCore
|
This is the complete list of members for CharacterCache, including all inherited members.
AddCharacterCacheEntry(ObjectGuid const &guid, uint32 accountId, std::string const &name, uint8 gender, uint8 race, uint8 playerClass, uint8 level, bool isDeleted) | CharacterCache | |
CharacterCache() | CharacterCache | |
DeleteCharacterCacheEntry(ObjectGuid const &guid, std::string const &name) | CharacterCache | |
GetCharacterAccountIdByGuid(ObjectGuid guid) const | CharacterCache | |
GetCharacterAccountIdByName(std::string const &name) const | CharacterCache | |
GetCharacterArenaTeamIdByGuid(ObjectGuid guid, uint8 type) const | CharacterCache | |
GetCharacterCacheByGuid(ObjectGuid const &guid) const | CharacterCache | |
GetCharacterCacheByName(std::string const &name) const | CharacterCache | |
GetCharacterGuidByName(std::string const &name) const | CharacterCache | |
GetCharacterGuildIdByGuid(ObjectGuid guid) const | CharacterCache | |
GetCharacterLevelByGuid(ObjectGuid guid) const | CharacterCache | |
GetCharacterNameAndClassByGUID(ObjectGuid guid, std::string &name, uint8 &_class) const | CharacterCache | |
GetCharacterNameByGuid(ObjectGuid guid, std::string &name) const | CharacterCache | |
GetCharacterTeamByGuid(ObjectGuid guid) const | CharacterCache | |
HasCharacterCacheEntry(ObjectGuid const &guid) const | CharacterCache | |
instance() | CharacterCache | static |
LoadCharacterCacheStorage() | CharacterCache | |
UpdateCharacterAccountId(ObjectGuid const &guid, uint32 accountId) | CharacterCache | |
UpdateCharacterArenaTeamId(ObjectGuid const &guid, uint8 slot, uint32 arenaTeamId) | CharacterCache | |
UpdateCharacterData(ObjectGuid const &guid, std::string const &name, Optional< uint8 > gender={}, Optional< uint8 > race={}) | CharacterCache | |
UpdateCharacterGender(ObjectGuid const &guid, uint8 gender) | CharacterCache | |
UpdateCharacterGuildId(ObjectGuid const &guid, ObjectGuid::LowType guildId) | CharacterCache | |
UpdateCharacterInfoDeleted(ObjectGuid const &guid, bool deleted, std::string const &name) | CharacterCache | |
UpdateCharacterLevel(ObjectGuid const &guid, uint8 level) | CharacterCache | |
~CharacterCache() | CharacterCache |