![]() |
TrinityCore
|
This is the complete list of members for bgs::protocol::game_utilities::v1::GameUtilitiesService, including all inherited members.
| CallServerMethod(uint32 token, uint32 methodId, MessageBuffer buffer) final | bgs::protocol::game_utilities::v1::GameUtilitiesService | virtual |
| CreateServerContinuation(uint32 token, uint32 methodId, char const *methodName, google::protobuf::Descriptor const *outputDescriptor) | ServiceBase | protected |
| descriptor() | bgs::protocol::game_utilities::v1::GameUtilitiesService | static |
| GameUtilitiesService(bool use_original_hash) | bgs::protocol::game_utilities::v1::GameUtilitiesService | explicit |
| GameUtilitiesService(GameUtilitiesService const &)=delete | bgs::protocol::game_utilities::v1::GameUtilitiesService | |
| GameUtilitiesService(GameUtilitiesService &&)=delete | bgs::protocol::game_utilities::v1::GameUtilitiesService | |
| GetAllValuesForAttribute(::bgs::protocol::game_utilities::v1::GetAllValuesForAttributeRequest const *request, std::function< void(::bgs::protocol::game_utilities::v1::GetAllValuesForAttributeResponse const *)> responseCallback, bool client=false, bool server=false) | bgs::protocol::game_utilities::v1::GameUtilitiesService | |
| GetCallerInfo() const =0 | ServiceBase | pure virtual |
| GetServiceHash() const | ServiceBase | inline |
| HandleGetAllValuesForAttribute(::bgs::protocol::game_utilities::v1::GetAllValuesForAttributeRequest const *request, ::bgs::protocol::game_utilities::v1::GetAllValuesForAttributeResponse *response, std::function< void(ServiceBase *, uint32, ::google::protobuf::Message const *)> &continuation) | bgs::protocol::game_utilities::v1::GameUtilitiesService | protectedvirtual |
| HandleOnGameAccountOffline(::bgs::protocol::game_utilities::v1::GameAccountOfflineNotification const *request) | bgs::protocol::game_utilities::v1::GameUtilitiesService | protectedvirtual |
| HandleOnGameAccountOnline(::bgs::protocol::game_utilities::v1::GameAccountOnlineNotification const *request) | bgs::protocol::game_utilities::v1::GameUtilitiesService | protectedvirtual |
| HandlePresenceChannelCreated(::bgs::protocol::game_utilities::v1::PresenceChannelCreatedRequest const *request, ::bgs::protocol::NoData *response, std::function< void(ServiceBase *, uint32, ::google::protobuf::Message const *)> &continuation) | bgs::protocol::game_utilities::v1::GameUtilitiesService | protectedvirtual |
| HandleProcessClientRequest(::bgs::protocol::game_utilities::v1::ClientRequest const *request, ::bgs::protocol::game_utilities::v1::ClientResponse *response, std::function< void(ServiceBase *, uint32, ::google::protobuf::Message const *)> &continuation) | bgs::protocol::game_utilities::v1::GameUtilitiesService | protectedvirtual |
| HandleProcessServerRequest(::bgs::protocol::game_utilities::v1::ServerRequest const *request, ::bgs::protocol::game_utilities::v1::ServerResponse *response, std::function< void(ServiceBase *, uint32, ::google::protobuf::Message const *)> &continuation) | bgs::protocol::game_utilities::v1::GameUtilitiesService | protectedvirtual |
| HandleRegisterUtilities(::bgs::protocol::game_utilities::v1::RegisterUtilitiesRequest const *request, ::bgs::protocol::game_utilities::v1::RegisterUtilitiesResponse *response, std::function< void(ServiceBase *, uint32, ::google::protobuf::Message const *)> &continuation) | bgs::protocol::game_utilities::v1::GameUtilitiesService | protectedvirtual |
| HandleUnregisterUtilities(::bgs::protocol::game_utilities::v1::UnregisterUtilitiesRequest const *request) | bgs::protocol::game_utilities::v1::GameUtilitiesService | protectedvirtual |
| LogCallClientMethod(char const *methodName, char const *inputTypeName, google::protobuf::Message const *request) | ServiceBase | |
| LogCallServerMethod(char const *methodName, char const *inputTypeName, google::protobuf::Message const *request) | ServiceBase | |
| LogDisallowedMethod(uint32 methodId) | ServiceBase | |
| LogFailedParsingRequest(char const *methodName) | ServiceBase | |
| LogInvalidMethod(uint32 methodId) | ServiceBase | |
| LogUnimplementedServerMethod(char const *methodName, google::protobuf::Message const *request) | ServiceBase | |
| NameHash typedef | bgs::protocol::game_utilities::v1::GameUtilitiesService | |
| OnGameAccountOffline(::bgs::protocol::game_utilities::v1::GameAccountOfflineNotification const *request, bool client=false, bool server=false) | bgs::protocol::game_utilities::v1::GameUtilitiesService | |
| OnGameAccountOnline(::bgs::protocol::game_utilities::v1::GameAccountOnlineNotification const *request, bool client=false, bool server=false) | bgs::protocol::game_utilities::v1::GameUtilitiesService | |
| operator=(GameUtilitiesService const &)=delete | bgs::protocol::game_utilities::v1::GameUtilitiesService | |
| operator=(GameUtilitiesService &&)=delete | bgs::protocol::game_utilities::v1::GameUtilitiesService | |
| OriginalHash typedef | bgs::protocol::game_utilities::v1::GameUtilitiesService | |
| ParseAndHandleGetAllValuesForAttribute(uint32 token, uint32 methodId, MessageBuffer &buffer) | bgs::protocol::game_utilities::v1::GameUtilitiesService | private |
| ParseAndHandleOnGameAccountOffline(uint32 token, uint32 methodId, MessageBuffer &buffer) | bgs::protocol::game_utilities::v1::GameUtilitiesService | private |
| ParseAndHandleOnGameAccountOnline(uint32 token, uint32 methodId, MessageBuffer &buffer) | bgs::protocol::game_utilities::v1::GameUtilitiesService | private |
| ParseAndHandlePresenceChannelCreated(uint32 token, uint32 methodId, MessageBuffer &buffer) | bgs::protocol::game_utilities::v1::GameUtilitiesService | private |
| ParseAndHandleProcessClientRequest(uint32 token, uint32 methodId, MessageBuffer &buffer) | bgs::protocol::game_utilities::v1::GameUtilitiesService | private |
| ParseAndHandleProcessServerRequest(uint32 token, uint32 methodId, MessageBuffer &buffer) | bgs::protocol::game_utilities::v1::GameUtilitiesService | private |
| ParseAndHandleRegisterUtilities(uint32 token, uint32 methodId, MessageBuffer &buffer) | bgs::protocol::game_utilities::v1::GameUtilitiesService | private |
| ParseAndHandleUnregisterUtilities(uint32 token, uint32 methodId, MessageBuffer &buffer) | bgs::protocol::game_utilities::v1::GameUtilitiesService | private |
| PresenceChannelCreated(::bgs::protocol::game_utilities::v1::PresenceChannelCreatedRequest const *request, std::function< void(::bgs::protocol::NoData const *)> responseCallback, bool client=false, bool server=false) | bgs::protocol::game_utilities::v1::GameUtilitiesService | |
| ProcessClientRequest(::bgs::protocol::game_utilities::v1::ClientRequest const *request, std::function< void(::bgs::protocol::game_utilities::v1::ClientResponse const *)> responseCallback, bool client=false, bool server=false) | bgs::protocol::game_utilities::v1::GameUtilitiesService | |
| ProcessServerRequest(::bgs::protocol::game_utilities::v1::ServerRequest const *request, std::function< void(::bgs::protocol::game_utilities::v1::ServerResponse const *)> responseCallback, bool client=false, bool server=false) | bgs::protocol::game_utilities::v1::GameUtilitiesService | |
| RegisterUtilities(::bgs::protocol::game_utilities::v1::RegisterUtilitiesRequest const *request, std::function< void(::bgs::protocol::game_utilities::v1::RegisterUtilitiesResponse const *)> responseCallback, bool client=false, bool server=false) | bgs::protocol::game_utilities::v1::GameUtilitiesService | |
| SendRequest(uint32 serviceHash, uint32 methodId, google::protobuf::Message const *request, std::function< void(MessageBuffer)> callback)=0 | ServiceBase | protectedpure virtual |
| SendRequest(uint32 serviceHash, uint32 methodId, google::protobuf::Message const *request)=0 | ServiceBase | protectedpure virtual |
| SendResponse(uint32 serviceHash, uint32 methodId, uint32 token, uint32 status)=0 | ServiceBase | protectedpure virtual |
| SendResponse(uint32 serviceHash, uint32 methodId, uint32 token, google::protobuf::Message const *response)=0 | ServiceBase | protectedpure virtual |
| service_hash_ | ServiceBase | protected |
| ServiceBase(uint32 serviceHash) | ServiceBase | inlineexplicit |
| UnregisterUtilities(::bgs::protocol::game_utilities::v1::UnregisterUtilitiesRequest const *request, bool client=false, bool server=false) | bgs::protocol::game_utilities::v1::GameUtilitiesService | |
| ~GameUtilitiesService() | bgs::protocol::game_utilities::v1::GameUtilitiesService | virtual |
| ~ServiceBase() | ServiceBase | inlinevirtual |